#ifndef LOAD_OBJ_HH
#define LOAD_OBJ_HH

#include <QVector>
#include <QOpenGLFunctions>

#define LOAD_OBJ_NORMALS 1 << 0
#define LOAD_OBJ_UVS 1 << 1

QVector<GLfloat> load_obj(const char *path, int flags);


#endif
