fix collision detection
This commit is contained in:
@ -116,7 +116,7 @@ void DroneController::seek(int frame) {
|
||||
|
||||
|
||||
void DroneController::computeCollisions(double sphere_radius) {
|
||||
double sqDist = sphere_radius * sphere_radius * 2;
|
||||
double sqDist = sphere_radius * sphere_radius * 4;
|
||||
for (int i = 0; i < duration; i++) {
|
||||
for (Drone &a : drones) {
|
||||
a.setTo(i);
|
||||
|
Reference in New Issue
Block a user