fix misc rendering issue

This commit is contained in:
ccolin 2021-01-04 13:34:34 +01:00
parent 7fe6bf1518
commit 0f06601bc6
5 changed files with 45 additions and 40 deletions

View File

@ -45,9 +45,9 @@ DroneController::DroneController(const QJsonObject &json)
}
void DroneController::drawTrajectory(QOpenGLExtraFunctions *f, const Drone &d) const {
OpenGLWidget::instance->getLineProgram()->bind();
OpenGLWidget::instance->getLineProgram()->setUniformValue("color", 1, 0, .532);
void DroneController::drawTrajectory(OpenGLWidget *glw, const Drone &d) const {
glw->getLineProgram()->bind();
glw->getLineProgram()->setUniformValue("color", 1, 0, .532);
size_t trajectory_len = 1;
for (const Waypoint &wp : d.getWaypoints()) {
if (wp.frame > frame) break;
@ -65,25 +65,23 @@ void DroneController::drawTrajectory(QOpenGLExtraFunctions *f, const Drone &d) c
trajectory[i] = d.getPos().x();
trajectory[i + 1] = d.getPos().y();
trajectory[i + 2] = d.getPos().z();
f->glEnableVertexAttribArray(0);
f->glBindBuffer(GL_ARRAY_BUFFER, 0);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, trajectory);
glw->glEnableVertexAttribArray(0);
glw->glBindBuffer(GL_ARRAY_BUFFER, 0);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, trajectory);
glLineWidth(2);
f->glDisable(GL_CULL_FACE);
f->glDrawArrays(GL_LINE_STRIP, 0, trajectory_len);
f->glEnable(GL_CULL_FACE);
OpenGLWidget::instance->getLineProgram()->release();
OpenGLWidget::instance->getMainProgram()->bind();
glw->glDisable(GL_CULL_FACE);
glw->glDrawArrays(GL_LINE_STRIP, 0, trajectory_len);
glw->glEnable(GL_CULL_FACE);
glw->getLineProgram()->release();
glw->getMainProgram()->bind();
}
void DroneController::drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const {
OpenGLWidget *glw = OpenGLWidget::instance;
void DroneController::drawGuide(OpenGLWidget *glw, const Drone &d) const {
glw->getLineProgram()->bind();
f->glEnableVertexAttribArray(0);
f->glBindBuffer(GL_ARRAY_BUFFER, 0);
f->glDisable(GL_CULL_FACE);
glw->glEnableVertexAttribArray(0);
glw->glBindBuffer(GL_ARRAY_BUFFER, 0);
glw->glDisable(GL_CULL_FACE);
QVector<GLfloat> support_line {
d.getPos().x(), 0, d.getPos().z(),
@ -91,8 +89,8 @@ void DroneController::drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const
};
glLineWidth(2);
glw->getLineProgram()->setUniformValue("color", .2, .2, .4);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, support_line.constData());
f->glDrawArrays(GL_LINES, 0, 2);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, support_line.constData());
glw->glDrawArrays(GL_LINES, 0, 2);
QVector<GLfloat> grid;
const int size = 100;
@ -113,8 +111,8 @@ void DroneController::drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const
}
glLineWidth(1);
glw->getLineProgram()->setUniformValue("color", .2, .2, .2);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, grid.constData());
f->glDrawArrays(GL_LINES, 0, grid.size() / 3);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, grid.constData());
glw->glDrawArrays(GL_LINES, 0, grid.size() / 3);
glDisable(GL_DEPTH_TEST); // pro-gamer move
QVector<GLfloat> axes {
@ -124,17 +122,17 @@ void DroneController::drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const
};
glLineWidth(2);
glw->getLineProgram()->setUniformValue("color", 1, 0, 0);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData());
f->glDrawArrays(GL_LINES, 0, 2);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData());
glw->glDrawArrays(GL_LINES, 0, 2);
glw->getLineProgram()->setUniformValue("color", 0, 1, 0);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData() + 6);
f->glDrawArrays(GL_LINES, 0, 2);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData() + 6);
glw->glDrawArrays(GL_LINES, 0, 2);
glw->getLineProgram()->setUniformValue("color", 0, 0, 1);
f->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData() + 12);
f->glDrawArrays(GL_LINES, 0, 2);
glw->glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, axes.constData() + 12);
glw->glDrawArrays(GL_LINES, 0, 2);
glDisable(GL_DEPTH_TEST);
f->glEnable(GL_CULL_FACE);
glw->glEnable(GL_CULL_FACE);
glw->getLineProgram()->release();
glw->getMainProgram()->bind();
@ -154,27 +152,30 @@ void DroneController::drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const
}
void DroneController::draw(QOpenGLExtraFunctions *f) const {
void DroneController::draw(OpenGLWidget *glw) const {
const QVector<QPair<int, int>> &col = collisions[frame];
for (const Drone &d : drones) {
glw->getMainProgram()->bind();
QMatrix4x4 mat;
mat.translate(d.getPos());
for (const QPair<int, int> &p : col) {
if (d.getId() == p.first || d.getId() == p.second) {
OpenGLWidget::instance->getMainProgram()->setUniformValue("highlight", true);
glw->getMainProgram()->setUniformValue("highlight", true);
}
}
d.getMesh()->draw(f, mat);
d.getMesh()->draw(glw, mat);
if (draw_spheres) {
mat.scale(sphere_radius);
sphere->draw(f, mat);
sphere->draw(glw, mat);
}
OpenGLWidget::instance->getMainProgram()->setUniformValue("highlight", false);
glw->getMainProgram()->bind();
glw->getMainProgram()->setUniformValue("highlight", false);
glw->getMainProgram()->release();
if (draw_trajectories) {
drawTrajectory(f, d);
drawTrajectory(glw, d);
}
if (draw_guides) {
drawGuide(f, d);
drawGuide(glw, d);
}
}
}

View File

@ -31,13 +31,13 @@ class DroneController : public QObject, public Painter {
static bool collides(const Drone &a, const Drone &b, double radius);
void drawTrajectory(QOpenGLExtraFunctions *f, const Drone &d) const;
void drawGuide(QOpenGLExtraFunctions *f, const Drone &d) const;
void drawTrajectory(OpenGLWidget *glw, const Drone &d) const;
void drawGuide(OpenGLWidget *glw, const Drone &d) const;
public:
DroneController(const QJsonObject &json);
int getDuration() const;
void draw(QOpenGLExtraFunctions *f) const;
void draw(OpenGLWidget *glw) const;
signals:
void frameChanged(int frame);

View File

@ -33,4 +33,5 @@ void OpenGLMesh::draw(QOpenGLExtraFunctions *f, const QMatrix4x4 &mat) const {
f->glDrawArrays(GL_TRIANGLES, 0, nverts);
if (tex) tex->release();
f->glBindVertexArray(0);
program->release();
}

View File

@ -211,8 +211,8 @@ void OpenGLWidget::paintGL() {
glPolygonOffset(1, 1);
ground->draw(this, QMatrix4x4());
glDisable(GL_POLYGON_OFFSET_FILL);
if (painter) painter->draw(this);
main_program.release();
if (painter) painter->draw(this);
}

View File

@ -13,9 +13,12 @@
#define FOV 70
class OpenGLWidget;
class Painter {
public:
virtual void draw(QOpenGLExtraFunctions *f) const = 0;
virtual void draw(OpenGLWidget *glw) const = 0;
};