move Drone and Waypoint declarations to their own files
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@ -1,89 +1,7 @@
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#include "drone_controller.hh"
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#include "opengl_widget.hh"
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#include "load_obj.hh"
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#include <QJsonArray>
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#include <QDebug>
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#include <QFile>
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Waypoint::Waypoint(unsigned frame, QVector3D pos)
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:frame(frame),
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pos(pos) {}
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Waypoint::Waypoint(const QJsonObject &json)
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:Waypoint(json["frame"].toInt(),
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QVector3D(json["position"]["lng_X"].toInt() / 100.0,
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json["position"]["alt_Y"].toInt() / 100.0,
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json["position"]["lat_Z"].toInt() / 100.0)) {}
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bool Drone::mesh_initialized = false;
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OpenGLMesh *Drone::mesh = nullptr;
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Drone::Drone(int id)
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:id(id) {
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if (!mesh_initialized) {
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QVector<GLfloat> verts = load_obj(":/mdl/dji600.obj", LOAD_OBJ_NORMALS | LOAD_OBJ_UVS);
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QOpenGLTexture *texture = new QOpenGLTexture(QImage(":/img/dji600.jpg").mirrored());
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mesh = new OpenGLMesh(verts, texture);
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mesh_initialized = true;
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}
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OpenGLWidget::instance->meshes.append(*mesh);
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mesh_id = OpenGLWidget::instance->meshes.size() - 1;
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}
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Drone::Drone(const QJsonObject &json)
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:Drone(json["id"].toInt()) {
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QJsonArray ja = json["waypoints"].toArray();
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waypoints.reserve(ja.size());
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for (const QJsonValue &o : ja) {
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waypoints.append(Waypoint(o.toObject()));
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}
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}
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const QVector<Waypoint> Drone::getWaypoints() const {
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return waypoints;
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}
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void Drone::setTo(int frame) {
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int prev = -1, next = -1;
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const Waypoint *prev_wp, *next_wp;
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for (const Waypoint &wp : waypoints) { // TODO: this can be optimized
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if (wp.frame < frame) {
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prev = wp.frame;
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prev_wp = ℘
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} else {
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next = wp.frame;
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next_wp = ℘
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break;
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}
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}
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OpenGLMesh &mesh = OpenGLWidget::instance->meshes[mesh_id];
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mesh.mat = QMatrix4x4();
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if (next > -1 && prev == -1) {
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pos = next_wp->pos;
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} else if (prev > -1 && next == -1) {
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pos = prev_wp->pos;
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} else {
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pos = lerp(prev_wp->pos, next_wp->pos, (double) (frame-prev) / (next-prev));
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}
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mesh.mat.translate(pos);
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}
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QVector3D Drone::getPos() const {
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return pos;
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}
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int Drone::getId() const {
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return id;
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}
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DroneController::DroneController(const QJsonObject &json)
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