drone models (broken) and animation
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89a3f9c402
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@ -1,7 +1,12 @@
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#include "drone_controller.hh"
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#include "opengl_widget.hh"
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#define TINYOBJLOADER_IMPLEMENTATION
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#include "tiny_obj_loader.h"
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#include <QJsonArray>
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#include <QDebug>
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#include <Qt3DRender/QMesh>
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Waypoint::Waypoint(unsigned frame, QVector3D pos)
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@ -11,12 +16,39 @@ Waypoint::Waypoint(unsigned frame, QVector3D pos)
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Waypoint::Waypoint(const QJsonObject &json)
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:Waypoint(json["frame"].toInt(),
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QVector3D(json["position"]["lng_X"].toInt(),
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json["position"]["alt_Y"].toInt(),
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json["position"]["lat_Z"].toInt())) {}
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QVector3D(json["position"]["lng_X"].toInt() / 100.0,
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json["position"]["alt_Y"].toInt() / 100.0,
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json["position"]["lat_Z"].toInt() / 100.0)) {}
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Drone::Drone(const QJsonObject &json) {
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bool Drone::mesh_initialized = false;
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OpenGLMesh *Drone::mesh = nullptr;
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Drone::Drone() {
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if (!mesh_initialized) {
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tinyobj::ObjReaderConfig reader_config;
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reader_config.mtl_search_path = "../mdl/"; // Path to material files
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tinyobj::ObjReader reader;
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if (!reader.ParseFromFile("../mdl/dji600.obj", reader_config)) {
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if (!reader.Error().empty()) {
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qWarning() << "Erreur lors de la lecture de ../mdl/dji600.obj";
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}
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exit(1);
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}
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// if (!reader.Warning().empty()) {
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// qWarning() << "TinyObjReader: " << reader.Warning();
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// }
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auto& attrib = reader.GetAttrib();
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mesh = new OpenGLMesh(QVector<float>(attrib.vertices.begin(), attrib.vertices.end()));
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mesh_initialized = true;
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}
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OpenGLWidget::instance->meshes.append(*mesh);
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mesh_id = OpenGLWidget::instance->meshes.size() - 1;
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}
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Drone::Drone(const QJsonObject &json)
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:Drone() {
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QJsonArray ja = json["waypoints"].toArray();
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waypoints.reserve(ja.size());
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for (const QJsonValue &o : ja) {
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@ -30,12 +62,34 @@ const QVector<Waypoint> Drone::getWaypoints() const {
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}
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void Drone::setTo(int frame) {
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int prev = -1, next = -1;
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const Waypoint *prev_wp, *next_wp;
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for (const Waypoint &wp : waypoints) { // TODO: this can be optimized
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if (wp.frame < frame) {
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prev = wp.frame;
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prev_wp = ℘
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} else {
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next = wp.frame;
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next_wp = ℘
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break;
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}
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}
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OpenGLMesh &mesh = OpenGLWidget::instance->meshes[mesh_id];
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mesh.mat = QMatrix4x4();
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if (next > -1 && prev == -1) {
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mesh.mat.translate(next_wp->pos);
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} else if (prev > -1 && next == -1) {
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mesh.mat.translate(prev_wp->pos);
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} else {
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mesh.mat.translate(lerp(prev_wp->pos, next_wp->pos, (double) (frame-prev) / (next-prev)));
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}
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}
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DroneController::DroneController(const QJsonObject &json)
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:framerate(json["framerate"].toInt()) {
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// TODO: REMOVE!!
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framerate = 1;
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QJsonArray ja = json["drones"].toArray();
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drones.reserve(ja.size());
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for (const QJsonValue &o : ja) {
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@ -52,17 +106,17 @@ DroneController::DroneController(const QJsonObject &json)
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}
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DroneController::~DroneController() {
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}
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int DroneController::getDuration() const {
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return duration;
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}
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void DroneController::step() {
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qDebug("frame %d (%d%%)", frame, (int) ((double) frame / duration * 100));
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// qDebug("frame %d (%d%%)", frame, (int) ((double) frame / duration * 100));
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for (Drone d : drones) {
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d.setTo(frame);
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}
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OpenGLWidget::instance->update();
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emit frameChanged(frame);
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if (frame == duration) {
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pause();
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@ -1,11 +1,19 @@
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#ifndef DRONE_CONTROLLER_HH
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#define DRONE_CONTROLLER_HH
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#include "opengl_mesh.hh"
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#include <QJsonObject>
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#include <QVector3D>
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#include <QTimer>
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template <typename T>
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static T lerp(T a, T b, double factor) {
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return a + (factor * (b - a));
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}
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struct Waypoint {
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int frame;
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QVector3D pos;
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@ -16,11 +24,17 @@ struct Waypoint {
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class Drone {
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static OpenGLMesh *mesh;
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static bool mesh_initialized;
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QVector<Waypoint> waypoints;
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int mesh_id;
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public:
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Drone();
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Drone(const QJsonObject &json);
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const QVector<Waypoint> getWaypoints() const;
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void setTo(int frame);
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};
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@ -36,7 +50,6 @@ class DroneController : public QObject {
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public:
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DroneController(const QJsonObject &json);
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~DroneController();
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int getDuration() const;
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signals:
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@ -1,5 +1,7 @@
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#include "opengl_widget.hh"
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#include <QMouseEvent>
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static const GLchar *vertex_shader_source = R"glsl(
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#version 330 core
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@ -135,9 +137,43 @@ void OpenGLWidget::resizeGL(int w, int h) {
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void OpenGLWidget::paintGL() {
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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QMatrix4x4 trans;
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trans.translate(0, 0, -cam_dist);
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QMatrix4x4 view = trans * rot;
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glUniformMatrix4fv(view_attr, 1, GL_FALSE, view.data());
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for (const OpenGLMesh &mesh : meshes) {
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glUniformMatrix4fv(model_attr, 1, GL_FALSE, mesh.mat.data());
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glBindVertexArray(mesh.vao);
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glDrawArrays(GL_TRIANGLES, 0, mesh.nverts);
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}
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}
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void OpenGLWidget::mousePressEvent(QMouseEvent *e) {
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if (e->button() == Qt::LeftButton) {
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mouse_pos = e->pos();
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}
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}
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void OpenGLWidget::mouseReleaseEvent(QMouseEvent *e) {
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(void) e;
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rot_start = rot;
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}
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void OpenGLWidget::mouseMoveEvent(QMouseEvent *e) {
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if (e->buttons() & Qt::LeftButton) {
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QPoint delta = e->pos() - mouse_pos;
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rot = rot_start;
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rot.rotate(delta.x() / 5., 0, 1, 0);
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rot.rotate(delta.y() / 5., QVector3D(1, 0, 0) * rot);
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update();
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}
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}
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void OpenGLWidget::wheelEvent(QWheelEvent *e) {
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cam_dist -= e->angleDelta().y() / 1000. * cam_dist;
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update();
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}
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GLuint pos_attr, proj_attr, view_attr, model_attr;
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QMatrix4x4 rot, rot_start;
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GLfloat cam_dist = 1;
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QPoint mouse_pos;
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protected:
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virtual void mousePressEvent(QMouseEvent *e);
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virtual void mouseReleaseEvent(QMouseEvent *e);
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virtual void mouseMoveEvent(QMouseEvent *e);
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virtual void wheelEvent(QWheelEvent *e);
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public:
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static OpenGLWidget *instance;
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3098
src/tiny_obj_loader.h
Normal file
3098
src/tiny_obj_loader.h
Normal file
File diff suppressed because it is too large
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