215 lines
5.2 KiB
C++
215 lines
5.2 KiB
C++
#include "drone_controller.hh"
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#include "opengl_widget.hh"
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#define TINYOBJLOADER_IMPLEMENTATION
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#include "tiny_obj_loader.h"
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#include <QJsonArray>
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#include <QDebug>
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#include <QFile>
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Waypoint::Waypoint(unsigned frame, QVector3D pos)
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:frame(frame),
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pos(pos) {}
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Waypoint::Waypoint(const QJsonObject &json)
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:Waypoint(json["frame"].toInt(),
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QVector3D(json["position"]["lng_X"].toInt() / 100.0,
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json["position"]["alt_Y"].toInt() / 100.0,
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json["position"]["lat_Z"].toInt() / 100.0)) {}
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bool Drone::mesh_initialized = false;
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OpenGLMesh *Drone::mesh = nullptr;
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Drone::Drone() {
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if (!mesh_initialized) {
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QFile obj_file(":/mdl/dji600.obj");
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QFile mtl_file(":/mdl/dji600.mtl");
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obj_file.open(QIODevice::ReadOnly | QIODevice::Text);
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mtl_file.open(QIODevice::ReadOnly | QIODevice::Text);
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std::string obj = obj_file.readAll().toStdString();
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std::string mtl = mtl_file.readAll().toStdString();
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tinyobj::ObjReaderConfig cfg;
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cfg.triangulate = true;
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cfg.vertex_color = false;
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tinyobj::ObjReader reader;
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if (!reader.ParseFromString(obj, mtl, cfg)) {
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if (!reader.Error().empty()) {
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qWarning() << "Erreur lors de la lecture de du modèle";
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}
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exit(1);
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}
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// if (!reader.Warning().empty()) {
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// qWarning() << "TinyObjReader: " << reader.Warning();
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// }
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auto& attrib = reader.GetAttrib();
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auto& shapes = reader.GetShapes();
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QVector<float> verts;
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for (size_t s = 0; s < shapes.size(); s++) {
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// Loop over faces(polygon)
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size_t index_offset = 0;
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for (size_t f = 0; f < shapes[s].mesh.num_face_vertices.size(); f++) {
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size_t fv = shapes[s].mesh.num_face_vertices[f];
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// Loop over vertices in the face.
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for (size_t v = 0; v < fv; v++) {
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tinyobj::index_t idx = shapes[s].mesh.indices[index_offset + v];
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tinyobj::real_t vx = attrib.vertices[3*idx.vertex_index+0];
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tinyobj::real_t vy = attrib.vertices[3*idx.vertex_index+1];
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tinyobj::real_t vz = attrib.vertices[3*idx.vertex_index+2];
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tinyobj::real_t ts = attrib.texcoords[2*idx.texcoord_index+0];
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tinyobj::real_t tt = attrib.texcoords[2*idx.texcoord_index+1];
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verts.append(vx);
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verts.append(vy);
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verts.append(vz);
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verts.append(ts);
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verts.append(tt);
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// qDebug() << "vert" << vx << vy << vz << "tex" << ts << tt;
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}
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index_offset += fv;
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}
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}
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QOpenGLTexture *texture = new QOpenGLTexture(QImage(":/mdl/dji600.jpg").mirrored());
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// texture->setMinificationFilter(QOpenGLTexture::LinearMipMapLinear);
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// texture->setMagnificationFilter(QOpenGLTexture::Linear);
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mesh = new OpenGLMesh(verts, texture);
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mesh_initialized = true;
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}
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OpenGLWidget::instance->meshes.append(*mesh);
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mesh_id = OpenGLWidget::instance->meshes.size() - 1;
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}
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Drone::Drone(const QJsonObject &json)
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:Drone() {
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QJsonArray ja = json["waypoints"].toArray();
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waypoints.reserve(ja.size());
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for (const QJsonValue &o : ja) {
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waypoints.append(Waypoint(o.toObject()));
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}
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}
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const QVector<Waypoint> Drone::getWaypoints() const {
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return waypoints;
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}
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void Drone::setTo(int frame) {
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int prev = -1, next = -1;
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const Waypoint *prev_wp, *next_wp;
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for (const Waypoint &wp : waypoints) { // TODO: this can be optimized
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if (wp.frame < frame) {
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prev = wp.frame;
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prev_wp = ℘
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} else {
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next = wp.frame;
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next_wp = ℘
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break;
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}
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}
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OpenGLMesh &mesh = OpenGLWidget::instance->meshes[mesh_id];
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mesh.mat = QMatrix4x4();
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if (next > -1 && prev == -1) {
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mesh.mat.translate(next_wp->pos);
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} else if (prev > -1 && next == -1) {
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mesh.mat.translate(prev_wp->pos);
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} else {
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mesh.mat.translate(lerp(prev_wp->pos, next_wp->pos, (double) (frame-prev) / (next-prev)));
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}
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}
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DroneController::DroneController(const QJsonObject &json)
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:framerate(json["framerate"].toInt()) {
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QJsonArray ja = json["drones"].toArray();
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drones.reserve(ja.size());
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for (const QJsonValue &o : ja) {
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drones.append(Drone(o.toObject()));
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}
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for (const Drone &d : drones) {
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for (const Waypoint &wp : d.getWaypoints()) {
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if (wp.frame > duration) duration = wp.frame;
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}
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}
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OpenGLWidget::instance->makeCurrent();
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QOpenGLTexture *ground_tex = new QOpenGLTexture(QImage(":/mdl/ground.jpg").mirrored());
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OpenGLMesh *ground = new OpenGLMesh({
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-100, 0, -100, 0, 0,
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100, 0, -100, 1, 0,
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-100, 0, 100, 0, 1,
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100, 0, -100, 1, 0,
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-100, 0, 100, 0, 1,
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100, 0, 100, 1, 1,
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}, ground_tex);
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OpenGLWidget::instance->meshes.append(*ground);
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OpenGLWidget::instance->doneCurrent();
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connect(&timer, &QTimer::timeout, this, &DroneController::step);
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}
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int DroneController::getDuration() const {
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return duration;
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}
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void DroneController::step() {
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for (Drone d : drones) {
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d.setTo(frame);
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}
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OpenGLWidget::instance->update();
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emit frameChanged(frame);
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if (frame == duration) {
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pause();
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} else {
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frame++;
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}
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}
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void DroneController::play() {
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if (!paused) return;
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paused = false;
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timer.start(1000. / framerate);
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emit playing();
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}
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void DroneController::pause() {
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if (paused) return;
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paused = true;
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timer.stop();
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emit pausing();
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}
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void DroneController::suspend() {
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if (!paused) {
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pause();
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paused = false;
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}
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}
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void DroneController::resume() {
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if (!paused) {
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paused = true;
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play();
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}
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}
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void DroneController::seek(int frame) {
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if (this->frame == frame) return;
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this->frame = frame;
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step();
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}
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