ui rework
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@ -13,6 +13,9 @@ class MeshProcessor : public QObject {
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Courbures *courbure = nullptr;
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MeshViewer &mesh_viewer;
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bool view_patches = false;
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void updateView() const;
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public:
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MyMesh mesh;
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@ -22,7 +25,10 @@ public:
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~MeshProcessor();
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public slots:
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void fillHoles();
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void fillHolesDumb();
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void fillHolesImplicit();
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void smooth();
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void setPatchView(bool on);
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void click(QVector3D position);
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};
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