cleanup ui code
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@ -14,8 +14,9 @@ class MeshProcessor : public QObject {
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Courbures *courbure = nullptr;
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MeshViewer &mesh_viewer;
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bool view_patches = false;
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float implicit_hole_filling_scale = 4;
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float implicit_hole_filling_discr = 1./40;
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double implicit_hole_filling_scale;
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double implicit_hole_filling_discr;
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std::vector<MyMesh> fillings;
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void updateView() const;
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@ -23,7 +24,9 @@ public:
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MyMesh mesh;
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MyMesh patch;
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MeshProcessor(const QString &path, MeshViewer &mesh_viewer);
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MeshProcessor(const QString &path, MeshViewer &mesh_viewer,
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double implicit_hole_filling_scale,
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double implicit_hole_filling_discr);
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~MeshProcessor();
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public slots:
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