partially fix MeshReconstruction
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external/MeshReconstruction/.DS_Store
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external/MeshReconstruction/.DS_Store
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@ -1,7 +1,5 @@
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add_library(MeshReconstruction MeshReconstruction.h MeshReconstruction.cpp Cube.h Cube.cpp DataStructs.h IO.h IO.cpp Triangulation.h Triangulation.cpp)
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add_library(MeshReconstruction MeshReconstruction.h MeshReconstruction.cpp Cube.h Cube.cpp DataStructs.h IO.h IO.cpp Triangulation.h Triangulation.cpp)
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target_link_libraries(MeshReconstruction m)
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install(TARGETS MeshReconstruction
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install(TARGETS MeshReconstruction
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RUNTIME DESTINATION bin
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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LIBRARY DESTINATION lib
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15
external/MeshReconstruction/lib/Cube.cpp
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15
external/MeshReconstruction/lib/Cube.cpp
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@ -1,5 +1,4 @@
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#include "Cube.h"
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#include "Cube.h"
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#include <cmath>
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using namespace MeshReconstruction;
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using namespace MeshReconstruction;
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@ -44,7 +43,7 @@ namespace
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struct Edge
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struct Edge
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{
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{
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int edgeFlag : 12; // flag: 1, 2, 4, ... 2048
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unsigned edgeFlag : 12; // flag: 1, 2, 4, ... 2048
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int vert0; // 0-7
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int vert0; // 0-7
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int vert1; // 0-7
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int vert1; // 0-7
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};
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};
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@ -74,9 +73,9 @@ Vec3 Cube::LerpVertex(double isoLevel, int i1, int i2) const
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auto const& p1 = pos[i1];
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auto const& p1 = pos[i1];
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auto const& p2 = pos[i2];
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auto const& p2 = pos[i2];
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if (abs(isoLevel - v1) < Eps) return p1;
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if (std::abs(isoLevel - v1) < Eps) return p1;
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if (abs(isoLevel - v2) < Eps) return p2;
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if (std::abs(isoLevel - v2) < Eps) return p2;
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if (abs(v1 - v2) < Eps) return p1;
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if (std::abs(v1 - v2) < Eps) return p1;
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auto mu = (isoLevel - v1) / (v2 - v1);
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auto mu = (isoLevel - v1) / (v2 - v1);
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return p1 + (p2 - p1)*mu;
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return p1 + (p2 - p1)*mu;
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@ -117,7 +116,7 @@ int Cube::SignConfig(double isoLevel) const
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{
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{
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if (sdf[i] < isoLevel)
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if (sdf[i] < isoLevel)
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{
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{
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edgeIndex |= 1 << i;
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edgeIndex |= (1 << i);
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}
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}
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}
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}
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@ -133,10 +132,10 @@ IntersectInfo Cube::Intersect(double iso) const
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IntersectInfo intersect;
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IntersectInfo intersect;
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intersect.signConfig = SignConfig(iso);
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intersect.signConfig = SignConfig(iso);
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auto intersectedEdges = signConfigToIntersectedEdges[intersect.signConfig];
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for (auto e = 0; e<12; ++e)
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for (auto e = 0; e<12; ++e)
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{
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{
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if (signConfigToIntersectedEdges[intersect.signConfig] & edges[e].edgeFlag)
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if (intersectedEdges & edges[e].edgeFlag)
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{
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{
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auto v0 = edges[e].vert0;
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auto v0 = edges[e].vert0;
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auto v1 = edges[e].vert1;
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auto v1 = edges[e].vert1;
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14
external/MeshReconstruction/lib/IO.cpp
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14
external/MeshReconstruction/lib/IO.cpp
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@ -6,13 +6,7 @@ void MeshReconstruction::WriteObjFile(Mesh const& mesh, string const& fileName)
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{
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{
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// FILE faster than streams.
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// FILE faster than streams.
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FILE* file;
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FILE* file = fopen(fileName.c_str(), "w");
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//auto status = fopen_s(&file, fileName.c_str(), "w");
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//if (status != 0)
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//{
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// throw runtime_error("Could not write obj file.");
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//}
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file = fopen(fileName.c_str(), "w");
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if (file == NULL)
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if (file == NULL)
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{
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{
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throw runtime_error("Could not write obj file.");
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throw runtime_error("Could not write obj file.");
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@ -24,7 +18,7 @@ void MeshReconstruction::WriteObjFile(Mesh const& mesh, string const& fileName)
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static_cast<int>(mesh.triangles.size()));
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static_cast<int>(mesh.triangles.size()));
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// vertices
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// vertices
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for (auto vi = 0; vi < mesh.vertices.size(); ++vi)
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for (size_t vi = 0; vi < mesh.vertices.size(); ++vi)
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{
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{
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auto const& v = mesh.vertices.at(vi);
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auto const& v = mesh.vertices.at(vi);
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fprintf(file, "v %f %f %f\n", v.x, v.y, v.z);
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fprintf(file, "v %f %f %f\n", v.x, v.y, v.z);
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@ -32,7 +26,7 @@ void MeshReconstruction::WriteObjFile(Mesh const& mesh, string const& fileName)
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// vertex normals
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// vertex normals
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fprintf(file, "\n");
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fprintf(file, "\n");
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for (auto ni = 0; ni < mesh.vertices.size(); ++ni)
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for (size_t ni = 0; ni < mesh.vertices.size(); ++ni)
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{
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{
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auto const& vn = mesh.vertexNormals.at(ni);
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auto const& vn = mesh.vertexNormals.at(ni);
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fprintf(file, "vn %f %f %f\n", vn.x, vn.y, vn.z);
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fprintf(file, "vn %f %f %f\n", vn.x, vn.y, vn.z);
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@ -40,7 +34,7 @@ void MeshReconstruction::WriteObjFile(Mesh const& mesh, string const& fileName)
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// triangles (1-based)
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// triangles (1-based)
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fprintf(file, "\n");
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fprintf(file, "\n");
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for (auto ti = 0; ti < mesh.triangles.size(); ++ti)
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for (size_t ti = 0; ti < mesh.triangles.size(); ++ti)
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{
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{
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auto const& t = mesh.triangles.at(ti);
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auto const& t = mesh.triangles.at(ti);
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fprintf(file, "f %d//%d %d//%d %d//%d\n",
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fprintf(file, "f %d//%d %d//%d %d//%d\n",
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@ -52,11 +52,9 @@ Mesh MeshReconstruction::MarchCube(
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for (auto ix = 0; ix < NumX; ++ix)
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for (auto ix = 0; ix < NumX; ++ix)
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{
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{
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auto x = domain.min.x + ix * cubeSize.x;
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auto x = domain.min.x + ix * cubeSize.x;
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for (auto iy = 0; iy < NumY; ++iy)
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for (auto iy = 0; iy < NumY; ++iy)
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{
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{
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auto y = domain.min.y + iy * cubeSize.y;
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auto y = domain.min.y + iy * cubeSize.y;
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for (auto iz = 0; iz < NumZ; ++iz)
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for (auto iz = 0; iz < NumZ; ++iz)
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{
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{
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auto z = domain.min.z + iz * cubeSize.z;
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auto z = domain.min.z + iz * cubeSize.z;
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@ -64,7 +62,7 @@ Mesh MeshReconstruction::MarchCube(
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// Process only if cube lies within narrow band around surface.
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// Process only if cube lies within narrow band around surface.
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auto cubeCenter = min + HalfCubeSize;
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auto cubeCenter = min + HalfCubeSize;
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auto dist = abs(sdf(cubeCenter) - isoLevel);
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double dist = std::fabs(sdf(cubeCenter) - isoLevel);
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if (dist > HalfCubeDiag) continue;
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if (dist > HalfCubeDiag) continue;
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Cube cube({ min, cubeSize }, sdf);
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Cube cube({ min, cubeSize }, sdf);
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