code is all clean now (but still broken)

This commit is contained in:
2021-10-02 22:51:20 +02:00
parent d74f80530b
commit 7601caaada
9 changed files with 124 additions and 173 deletions

13
src/shader.vert Normal file
View File

@ -0,0 +1,13 @@
attribute vec3 pos;
attribute vec3 col;
varying vec3 frag_col;
uniform mat4 proj;
uniform mat4 view;
uniform mat4 model;
void main() {
gl_Position = proj * view * model * vec4(pos, 1.0);
frag_col = col;
}