add ui controls to the implicit hole filling
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@ -14,6 +14,8 @@ class MeshProcessor : public QObject {
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Courbures *courbure = nullptr;
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MeshViewer &mesh_viewer;
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bool view_patches = false;
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float implicit_hole_filling_scale = 4;
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float implicit_hole_filling_discr = 1./40;
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void updateView() const;
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@ -27,6 +29,8 @@ public:
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public slots:
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void fillHolesDumb();
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void fillHolesImplicit();
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void setImplicitHoleFillingScale(float scale);
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void setImplicitHoleFillingDiscr(float discr);
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void smooth();
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void setPatchView(bool on);
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void click(QVector3D position);
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