use an element buffer for rendering

This commit is contained in:
2021-10-03 11:43:55 +02:00
parent e56eed0a16
commit b3d4899546
9 changed files with 99 additions and 75 deletions

View File

@ -10,17 +10,13 @@
class MeshProcessor : public QObject {
Q_OBJECT
std::vector<HalfedgeHandle> holes;
// friend class MeshProcessorPainter;
public:
MyMesh mesh;
std::vector<HalfedgeHandle> holes;
MeshProcessor(const QString &path);
public slots:
void highlightHoles();
void fillHoles();
};