#include "quad_patch.h" QuadPatch::QuadPatch() {} QuadPatch::QuadPatch(const Vector5d coefficients, const Transform transform) :_coefficients(coefficients), _transform(transform), _inverse_transform(transform.inverse()) { } double QuadPatch::operator()(double x, double y) { return _coefficients[0] * x*x + _coefficients[1] * x*y + _coefficients[2] * y*y + _coefficients[3] * x + _coefficients[4] * y; } double QuadPatch::operator[](size_t i) { return _coefficients[i]; }