mod_geo-tp/src/my_mesh.h

40 lines
1.2 KiB
C++

#ifndef MY_MESH_H
#define MY_MESH_H
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
#include <OpenMesh/Core/Geometry/VectorT.hh>
#include <QMatrix4x4>
#include <QColor>
#include <QVector3D>
#include <OpenMesh/Core/Geometry/EigenVectorT.hh>
struct MyTraits : public OpenMesh::DefaultTraits {
using Point = Eigen::Vector3<qreal>;
using Normal = Eigen::Vector3<qreal>;
using Color = Eigen::Vector3<qreal>;
VertexAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Color | OpenMesh::Attributes::Status);
EdgeAttributes(OpenMesh::Attributes::Status);
HalfedgeAttributes(OpenMesh::Attributes::PrevHalfedge);
FaceAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status);
// EdgeAttributes(OpenMesh::Attributes::Color);
};
class MyMesh : public OpenMesh::TriMesh_ArrayKernelT<MyTraits> {
public:
Color default_color {.5, .5, .5};
QMatrix4x4 transform;
size_t viewer_id;
std::vector<std::vector<HalfedgeHandle>> holes;
};
typedef MyMesh::FaceHandle FaceHandle;
typedef MyMesh::VertexHandle VertexHandle;
typedef MyMesh::HalfedgeHandle HalfedgeHandle;
typedef MyMesh::EdgeHandle EdgeHandle;
typedef MyMesh::Point Point;
#endif