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pacman2/engine/scene_manager.py

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Python
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2019-11-23 10:46:25 +01:00
from .singleton import Singleton
class SceneManager(metaclass=Singleton):
def __init__(self, scene):
super().__init__()
self._scene = scene
self._scene.load()
def change_scene(self, new_scene):
self._scene.unload()
self._scene = new_scene
self._scene.load()
def step(self):
for entity in self._scene.entities:
if entity.script is not None:
entity.script(entity)