start implementing proportional motion

This commit is contained in:
papush! 2022-03-10 16:51:05 +01:00
parent e789941169
commit 56b426948c
2 changed files with 91 additions and 25 deletions

View File

@ -12,6 +12,7 @@
#include <vtkPolyData.h>
#include <vtkKdTree.h>
#include <vtkStaticCellLinks.h>
#include <vtkDoubleArray.h>
#include <limits>
@ -36,6 +37,74 @@ int ProjectSurfacePointsOnPoly::FillInputPortInformation(int port, vtkInformatio
}
static void closestPolyMeshPoint(vtkPolyData *polyMesh,
const double *point,
vtkKdTree *kdTree,
vtkStaticCellLinks *links,
double *toClosestPoint,
double *distanceToClosestPoint) {
vtkIdType closestPolyMeshPoint;
{
double dummy;
closestPolyMeshPoint = kdTree->FindClosestPoint((double *) point, dummy);
}
vtkIdType *cellIds = links->GetCells(closestPolyMeshPoint);
vtkIdType nCells = links->GetNcells(closestPolyMeshPoint);
double minDist = std::numeric_limits<double>::infinity();
/* For each tri the closest point belongs to. */
for (vtkIdType i = 0; i < nCells; i++) {
vtkIdType cellId = cellIds[i];
double direction[3];
double dist = pointTriangleDistance(
(double *) point, polyMesh->GetCell(cellId), direction);
/* Find the closest one. */
if (dist < minDist) {
minDist = dist;
toClosestPoint[0] = direction[0];
toClosestPoint[1] = direction[1];
toClosestPoint[2] = direction[2];
}
}
vtkMath::MultiplyScalar(toClosestPoint, minDist);
*distanceToClosestPoint = minDist;
}
static void moveSurfacePoint(vtkUnstructuredGrid *tetMesh,
vtkPolyData *polyMesh,
vtkIdType pointId,
std::vector<double> &motionVectors,
std::vector<unsigned> &numberOfAffectors,
vtkKdTree *kdTree,
vtkStaticCellLinks *links) {
double point[3];
tetMesh->GetPoint(pointId, point);
double direction[3];
double distance;
closestPolyMeshPoint(polyMesh, point, kdTree, links, direction, &distance);
vtkNew<vtkIdList> affectedPoints;
kdTree->FindPointsWithinRadius(distance * 2, point, affectedPoints);
for (vtkIdType j = 0; j < affectedPoints->GetNumberOfIds(); j++) {
vtkIdType affectedPointId = affectedPoints->GetId(j);
double affectedPoint[3];
tetMesh->GetPoint(affectedPointId, affectedPoint);
double dist2 = vtkMath::Distance2BetweenPoints(affectedPoint, point);
double motion[3] = {direction[0], direction[1], direction[2]};
double factor = 1 - std::sqrt(dist2) / (distance * 2);
vtkMath::MultiplyScalar(motion, factor);
motionVectors[affectedPointId * 3 + 0] += motion[0];
motionVectors[affectedPointId * 3 + 1] += motion[1];
motionVectors[affectedPointId * 3 + 2] += motion[2];
numberOfAffectors[affectedPointId]++;
}
vtkMath::Subtract(point, direction, point);
tetMesh->GetPoints()->SetPoint(pointId, point);
tetMesh->Modified();
affectedPoints->Reset();
}
vtkTypeBool ProjectSurfacePointsOnPoly::RequestData(
vtkInformation *request,
vtkInformationVector **inputVector,
@ -59,33 +128,27 @@ vtkTypeBool ProjectSurfacePointsOnPoly::RequestData(
vtkIdTypeArray *surfacePoints =
vtkIdTypeArray::SafeDownCast(tetMesh->GetFieldData()->GetArray("surface_points"));
std::vector<double> motionVectors(3 * tetMesh->GetNumberOfPoints(), 0);
std::vector<unsigned> numberOfAffectors(tetMesh->GetNumberOfPoints(), 0);
for (vtkIdType i = 0; i < surfacePoints->GetNumberOfTuples(); i++) {
double p[3];
tetMesh->GetPoint(surfacePoints->GetTuple1(i), p);
double dist2;
vtkIdType closest = kdTree->FindClosestPoint(p, dist2);
vtkIdType *cellIds = links->GetCells(closest);
vtkIdType nCells = links->GetNcells(closest);
double min_dist = std::numeric_limits<double>::infinity();
double min_direction[3];
/* For each tri the closest point belongs to. */
for (vtkIdType j = 0; j < nCells; j++) {
vtkIdType cellId = cellIds[j];
double direction[3];
double dist = pointTriangleDistance(p, polyMesh->GetCell(cellId), direction);
/* Find the closest one. */
if (dist < min_dist) {
min_dist = dist;
min_direction[0] = direction[0];
min_direction[1] = direction[1];
min_direction[2] = direction[2];
}
moveSurfacePoint(tetMesh, polyMesh,
surfacePoints->GetValue(i),
motionVectors,
numberOfAffectors,
kdTree, links);
}
for (vtkIdType i = 0; i < tetMesh->GetNumberOfPoints(); i++) {
bool skip = false;
for (vtkIdType j = 0; j < surfacePoints->GetNumberOfTuples(); j++) {
if (i == surfacePoints->GetValue(j)) skip = true;
}
vtkMath::MultiplyScalar(min_direction, min_dist);
vtkMath::Subtract(p, min_direction, p);
tetMesh->GetPoints()->SetPoint(surfacePoints->GetTuple1(i), p);
if (skip) continue;
double point[3];
tetMesh->GetPoint(i, point);
double *motion = motionVectors.data() + i;
vtkMath::MultiplyScalar(motion, 1. / numberOfAffectors[i]);
vtkMath::Subtract(point, motion, point);
tetMesh->GetPoints()->SetPoint(i, point);
tetMesh->Modified();
}

View File

@ -14,8 +14,11 @@ public:
vtkTypeBool RequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector) override;
vtkSetMacro(affectedNeighborsCount, int);
vtkGetMacro(affectedNeighborsCount, int);
protected:
int affectedNeighborsCount = 0;
~ProjectSurfacePointsOnPoly() override = default;
};