refactor angle filter
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parent
41502f0c33
commit
8955712d13
@ -8,7 +8,11 @@ add_executable(pfe)
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target_compile_features(pfe PRIVATE cxx_std_17)
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target_sources(pfe PRIVATE src/main.cc)
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target_sources(pfe PRIVATE
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src/main.cc
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src/add_angles_computation_algorithm.cc
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src/add_angles_computation_algorithm.h)
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target_link_libraries(pfe PRIVATE
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VTK::CommonCore
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VTK::ViewsCore
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87
src/add_angles_computation_algorithm.cc
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87
src/add_angles_computation_algorithm.cc
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@ -0,0 +1,87 @@
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#include "add_angles_computation_algorithm.h"
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#include <vtkUnstructuredGrid.h>
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#include <vtkPointData.h>
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#include <vtkCellData.h>
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#include <vtkDoubleArray.h>
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#include <vtkCellIterator.h>
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vtkStandardNewMacro(AddAngleComputationAlgorithm);
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vtkTypeBool AddAngleComputationAlgorithm::RequestData(
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vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) {
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(void) request;
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vtkUnstructuredGrid* input =
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vtkUnstructuredGrid::GetData(inputVector[0]);
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vtkUnstructuredGrid* output =
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vtkUnstructuredGrid::GetData(outputVector);
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output->CopyStructure(input);
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output->GetPointData()->PassData(input->GetPointData());
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vtkCellData *cellData = output->GetCellData();
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cellData->PassData(input->GetCellData());
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vtkNew<vtkDoubleArray> anglesArray;
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anglesArray->SetName("angles");
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anglesArray->SetNumberOfComponents(12);
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anglesArray->SetNumberOfTuples(input->GetNumberOfCells());
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double *anglesBase = anglesArray->GetPointer(0);
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size_t i = 0;
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auto it = input->NewCellIterator();
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for (it->InitTraversal(); !it->IsDoneWithTraversal(); it->GoToNextCell()) {
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if (it->GetCellType() != VTK_TETRA) continue;
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cellAngles(input, it->GetPointIds(), anglesBase + i);
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i += 12;
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}
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cellData->AddArray((vtkAbstractArray *) anglesArray);
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return true;
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}
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void cellAngles(vtkDataSet *dataSet, vtkIdList *idList, double *angles) {
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// std::cout << "nb points: " << idList->GetNumberOfIds() << std::endl;
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double a[3], b[3], c[3], d[3];
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dataSet->GetPoint(idList->GetId(0), a);
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dataSet->GetPoint(idList->GetId(1), b);
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dataSet->GetPoint(idList->GetId(2), c);
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dataSet->GetPoint(idList->GetId(3), d);
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// std::cout << "ids " << idList->GetId(0)
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// << " " << idList->GetId(1)
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// << " " << idList->GetId(2)
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// << " " << idList->GetId(3) << std::endl;
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// std::cout << "coords" << std::endl
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// << a[0] << ", " << a[1] << ", " << a[2] << std::endl
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// << b[0] << ", " << b[1] << ", " << b[2] << std::endl
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// << c[0] << ", " << c[1] << ", " << c[2] << std::endl
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// << d[0] << ", " << d[1] << ", " << d[2] << std::endl;
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double ab[3], ac[3], ad[3],
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ba[3], bc[3], bd[3],
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ca[3], cb[3], cd[3],
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da[3], db[3], dc[3];
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vtkMath::Subtract(b, a, ab);
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vtkMath::Subtract(c, a, ac);
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vtkMath::Subtract(d, a, ad);
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vtkMath::Subtract(a, b, ba);
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vtkMath::Subtract(c, b, bc);
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vtkMath::Subtract(d, b, bd);
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vtkMath::Subtract(a, c, ca);
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vtkMath::Subtract(b, c, cb);
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vtkMath::Subtract(d, c, cd);
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vtkMath::Subtract(a, d, da);
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vtkMath::Subtract(b, d, db);
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vtkMath::Subtract(c, d, dc);
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angles[0] = vtkMath::AngleBetweenVectors(ab, ac);
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angles[1] = vtkMath::AngleBetweenVectors(ac, ad);
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angles[2] = vtkMath::AngleBetweenVectors(ad, ab);
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angles[3] = vtkMath::AngleBetweenVectors(ba, bc);
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angles[4] = vtkMath::AngleBetweenVectors(bc, bd);
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angles[5] = vtkMath::AngleBetweenVectors(bd, ba);
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angles[6] = vtkMath::AngleBetweenVectors(ca, cb);
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angles[7] = vtkMath::AngleBetweenVectors(cb, cd);
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angles[8] = vtkMath::AngleBetweenVectors(cd, ca);
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angles[9] = vtkMath::AngleBetweenVectors(da, db);
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angles[10] = vtkMath::AngleBetweenVectors(db, dc);
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angles[11] = vtkMath::AngleBetweenVectors(dc, da);
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}
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25
src/add_angles_computation_algorithm.h
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25
src/add_angles_computation_algorithm.h
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@ -0,0 +1,25 @@
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#ifndef ADD_ANGLES_COMPUTATION_ALGORITHM_H
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#define ADD_ANGLES_COMPUTATION_ALGORITHM_H
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#include <vtkUnstructuredGridAlgorithm.h>
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#include <vtkIdList.h>
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void cellAngles(vtkDataSet *dataSet, vtkIdList *idList, double *angles);
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class AddAngleComputationAlgorithm : public vtkUnstructuredGridAlgorithm {
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public:
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static AddAngleComputationAlgorithm *New();
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vtkTypeMacro(AddAngleComputationAlgorithm, vtkUnstructuredGridAlgorithm);
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vtkTypeBool RequestData(vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) override;
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protected:
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~AddAngleComputationAlgorithm() override = default;
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};
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#endif
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134
src/main.cc
134
src/main.cc
@ -1,15 +1,9 @@
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#include <vtkCell.h>
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#include <vtkPointData.h>
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#include "add_angles_computation_algorithm.h"
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#include <vtkCellData.h>
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#include <vtkUnstructuredGrid.h>
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#include <algorithm>
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#include <vtkActor.h>
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#include <vtkCamera.h>
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#include <vtkCylinderSource.h>
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#include <vtkNamedColors.h>
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#include <vtkNew.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkProperty.h>
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#include <vtkVolumeProperty.h>
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#include <vtkRenderWindow.h>
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#include <vtkRenderWindowInteractor.h>
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@ -18,11 +12,7 @@
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#include <vtkVolume.h>
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#include <vtkOpenGLProjectedTetrahedraMapper.h>
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#include <vtkUnstructuredGridReader.h>
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#include <vtkPolyDataReader.h>
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#include <vtkXMLPolyDataReader.h>
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#include <vtkPiecewiseFunction.h>
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#include <vtkCellIterator.h>
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#include <vtkUnstructuredGridAlgorithm.h>
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#include <vtkDoubleArray.h>
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#include <array>
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@ -30,111 +20,25 @@
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#include <algorithm>
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void cellAngles(vtkDataSet *dataSet, vtkIdList *idList, double *angles) {
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// std::cout << "nb points: " << idList->GetNumberOfIds() << std::endl;
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double a[3], b[3], c[3], d[3];
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dataSet->GetPoint(idList->GetId(0), a);
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dataSet->GetPoint(idList->GetId(1), b);
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dataSet->GetPoint(idList->GetId(2), c);
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dataSet->GetPoint(idList->GetId(3), d);
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// std::cout << "ids " << idList->GetId(0)
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// << " " << idList->GetId(1)
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// << " " << idList->GetId(2)
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// << " " << idList->GetId(3) << std::endl;
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// std::cout << "coords" << std::endl
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// << a[0] << ", " << a[1] << ", " << a[2] << std::endl
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// << b[0] << ", " << b[1] << ", " << b[2] << std::endl
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// << c[0] << ", " << c[1] << ", " << c[2] << std::endl
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// << d[0] << ", " << d[1] << ", " << d[2] << std::endl;
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double ab[3], ac[3], ad[3],
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ba[3], bc[3], bd[3],
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ca[3], cb[3], cd[3],
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da[3], db[3], dc[3];
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vtkMath::Subtract(b, a, ab);
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vtkMath::Subtract(c, a, ac);
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vtkMath::Subtract(d, a, ad);
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vtkMath::Subtract(a, b, ba);
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vtkMath::Subtract(c, b, bc);
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vtkMath::Subtract(d, b, bd);
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vtkMath::Subtract(a, c, ca);
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vtkMath::Subtract(b, c, cb);
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vtkMath::Subtract(d, c, cd);
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vtkMath::Subtract(a, d, da);
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vtkMath::Subtract(b, d, db);
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vtkMath::Subtract(c, d, dc);
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angles[0] = vtkMath::AngleBetweenVectors(ab, ac);
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angles[1] = vtkMath::AngleBetweenVectors(ac, ad);
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angles[2] = vtkMath::AngleBetweenVectors(ad, ab);
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angles[3] = vtkMath::AngleBetweenVectors(ba, bc);
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angles[4] = vtkMath::AngleBetweenVectors(bc, bd);
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angles[5] = vtkMath::AngleBetweenVectors(bd, ba);
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angles[6] = vtkMath::AngleBetweenVectors(ca, cb);
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angles[7] = vtkMath::AngleBetweenVectors(cb, cd);
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angles[8] = vtkMath::AngleBetweenVectors(cd, ca);
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angles[9] = vtkMath::AngleBetweenVectors(da, db);
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angles[10] = vtkMath::AngleBetweenVectors(db, dc);
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angles[11] = vtkMath::AngleBetweenVectors(dc, da);
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}
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// template <typename T>
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// T average(const std::vector<T> &data) {
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// T avg = 0;
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// for (const T &t : data) {
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// avg += t;
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// }
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// return avg / data.size();
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// }
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class AddAngleComputationAlgorithm : public vtkUnstructuredGridAlgorithm {
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public:
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static AddAngleComputationAlgorithm *New();
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vtkTypeMacro(AddAngleComputationAlgorithm, vtkUnstructuredGridAlgorithm);
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vtkTypeBool RequestData(vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) override {
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(void) request;
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vtkUnstructuredGrid* input =
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vtkUnstructuredGrid::GetData(inputVector[0]);
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vtkUnstructuredGrid* output =
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vtkUnstructuredGrid::GetData(outputVector);
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output->CopyStructure(input);
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output->GetPointData()->PassData(input->GetPointData());
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vtkCellData *cellData = output->GetCellData();
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cellData->PassData(input->GetCellData());
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vtkNew<vtkDoubleArray> anglesArray;
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anglesArray->SetName("angles");
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anglesArray->SetNumberOfComponents(12);
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anglesArray->SetNumberOfTuples(input->GetNumberOfCells());
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double *anglesBase = anglesArray->GetPointer(0);
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size_t i = 0;
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auto it = input->NewCellIterator();
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for (it->InitTraversal(); !it->IsDoneWithTraversal(); it->GoToNextCell()) {
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if (it->GetCellType() != VTK_TETRA) continue;
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cellAngles(input, it->GetPointIds(), anglesBase + i);
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i += 12;
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}
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cellData->AddArray((vtkAbstractArray *) anglesArray);
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return true;
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}
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protected:
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~AddAngleComputationAlgorithm() override = default;
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};
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vtkStandardNewMacro(AddAngleComputationAlgorithm);
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template <typename T>
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T average(const std::vector<T> &data) {
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T avg = 0;
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for (const T &t : data) {
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avg += t;
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}
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return avg / data.size();
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}
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template <typename T>
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T standard_deviation(const std::vector<T> &data) {
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T avg = average(data);
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T stddev = 0;
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for (const T &t : data) {
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stddev += (t - avg) * (t - avg);
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}
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return std::sqrt(stddev / data.size());
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}
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// template <typename T>
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// T standard_deviation(const std::vector<T> &data) {
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// T avg = average(data);
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// T stddev = 0;
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// for (const T &t : data) {
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// stddev += (t - avg) * (t - avg);
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// }
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// return std::sqrt(stddev / data.size());
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// }
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int main(int argc, char **argv) {
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