switch to loading unstructured grids
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parent
d85c221acf
commit
ecabdfe7d9
@ -20,4 +20,5 @@ target_link_libraries(pfe PRIVATE
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VTK::RenderingVolume
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VTK::RenderingVolume
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VTK::CommonDataModel
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VTK::CommonDataModel
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VTK::IOLegacy
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VTK::IOLegacy
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VTK::IOXML)
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VTK::IOXML
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VTK::RenderingVolumeOpenGL2)
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44
src/main.cc
44
src/main.cc
@ -5,15 +5,17 @@
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#include <vtkNew.h>
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#include <vtkNew.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkProperty.h>
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#include <vtkProperty.h>
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#include <vtkVolumeProperty.h>
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#include <vtkRenderWindow.h>
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#include <vtkRenderWindow.h>
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#include <vtkRenderWindowInteractor.h>
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#include <vtkRenderWindowInteractor.h>
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#include <vtkRenderer.h>
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#include <vtkRenderer.h>
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#include <vtkVolumeMapper.h>
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#include <vtkVolumeMapper.h>
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#include <vtkVolume.h>
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#include <vtkVolume.h>
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#include <vtkProjectedTetrahedraMapper.h>
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#include <vtkOpenGLProjectedTetrahedraMapper.h>
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#include <vtkDataSetReader.h>
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#include <vtkUnstructuredGridReader.h>
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#include <vtkPolyDataReader.h>
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#include <vtkPolyDataReader.h>
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#include <vtkXMLPolyDataReader.h>
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#include <vtkXMLPolyDataReader.h>
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#include <vtkPiecewiseFunction.h>
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#include <array>
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#include <array>
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@ -28,33 +30,41 @@ int main(int argc, char **argv) {
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std::array<unsigned char, 4> bkg{{26, 51, 102, 255}};
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std::array<unsigned char, 4> bkg{{26, 51, 102, 255}};
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colors->SetColor("BkgColor", bkg.data());
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colors->SetColor("BkgColor", bkg.data());
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vtkNew<vtkXMLPolyDataReader> reader;
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// vtkNew<vtkXMLPolyDataReader> reader;
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vtkNew<vtkUnstructuredGridReader> reader;
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reader->SetFileName(argv[1]);
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reader->SetFileName(argv[1]);
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// vtkNew<vtkProjectedTetrahedraMapper> volumeMapper;
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vtkNew<vtkOpenGLProjectedTetrahedraMapper> volumeMapper;
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// volumeMapper->SetInputConnection(reader->GetOutputPort());
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volumeMapper->SetInputConnection(reader->GetOutputPort());
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vtkNew<vtkPolyDataMapper> mapper;
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// vtkNew<vtkPolyDataMapper> mapper;
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mapper->SetInputConnection(reader->GetOutputPort());
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// mapper->SetInputConnection(reader->GetOutputPort());
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// vtkNew<vtkVolume> volume;
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vtkNew<vtkVolume> volume;
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// volume->SetMapper(volumeMapper);
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volume->SetMapper(volumeMapper);
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vtkNew<vtkActor> actor;
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vtkNew<vtkPiecewiseFunction> transferFunction;
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actor->SetMapper(mapper);
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transferFunction->AddPoint(-1, 100);
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transferFunction->AddPoint(0, .5);
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// transferFunction->AddPoint(1, 1);
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volume->GetProperty()->SetScalarOpacity(transferFunction);
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volume->GetProperty()->SetColor(transferFunction);
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// vtkNew<vtkActor> actor;
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// actor->SetMapper(mapper);
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actor->GetProperty()->SetColor(
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// actor->GetProperty()->SetColor(
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colors->GetColor4d("Tomato").GetData());
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// colors->GetColor4d("Tomato").GetData());
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actor->RotateX(30.0);
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// actor->RotateX(30.0);
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actor->RotateY(-45.0);
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// actor->RotateY(-45.0);
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vtkNew<vtkRenderer> renderer;
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vtkNew<vtkRenderer> renderer;
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renderer->AddActor(actor);
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// renderer->AddActor(actor);
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renderer->AddVolume(volume);
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renderer->SetBackground(colors->GetColor3d("BkgColor").GetData());
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renderer->SetBackground(colors->GetColor3d("BkgColor").GetData());
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renderer->ResetCamera();
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renderer->ResetCamera();
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renderer->GetActiveCamera()->Zoom(1.5);
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renderer->GetActiveCamera()->Zoom(1.5);
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vtkNew<vtkRenderWindow> renderWindow;
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vtkNew<vtkRenderWindow> renderWindow;
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renderWindow->SetSize(300, 300);
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renderWindow->SetSize(300, 300);
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renderWindow->AddRenderer(renderer);
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renderWindow->AddRenderer(renderer);
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renderWindow->SetWindowName("Cylinder");
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renderWindow->SetWindowName("PFE");
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vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
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vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
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renderWindowInteractor->SetRenderWindow(renderWindow);
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renderWindowInteractor->SetRenderWindow(renderWindow);
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renderWindow->Render();
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renderWindow->Render();
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