#include "vtkCell.h" #include "vtkUnstructuredGrid.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include template T average(const std::vector &data) { T avg = 0; for (const T &t : data) { avg += t; } return avg / data.size(); } template T standard_deviation(const std::vector &data) { T avg = average(data); T stddev = 0; for (const T &t : data) { stddev += (t - avg) * (t - avg); } return std::sqrt(stddev / data.size()); } void cellAngles(vtkDataSet *dataSet, vtkIdList *idList, double *angles) { // std::cout << "nb points: " << idList->GetNumberOfIds() << std::endl; double a[3], b[3], c[3], d[3]; dataSet->GetPoint(idList->GetId(0), a); dataSet->GetPoint(idList->GetId(1), b); dataSet->GetPoint(idList->GetId(2), c); dataSet->GetPoint(idList->GetId(3), d); // std::cout << "ids " << idList->GetId(0) // << " " << idList->GetId(1) // << " " << idList->GetId(2) // << " " << idList->GetId(3) << std::endl; // std::cout << "coords" << std::endl // << a[0] << ", " << a[1] << ", " << a[2] << std::endl // << b[0] << ", " << b[1] << ", " << b[2] << std::endl // << c[0] << ", " << c[1] << ", " << c[2] << std::endl // << d[0] << ", " << d[1] << ", " << d[2] << std::endl; double ab[3], ac[3], ad[3], ba[3], bc[3], bd[3], ca[3], cb[3], cd[3], da[3], db[3], dc[3]; vtkMath::Subtract(b, a, ab); vtkMath::Subtract(c, a, ac); vtkMath::Subtract(d, a, ad); vtkMath::Subtract(a, b, ba); vtkMath::Subtract(c, b, bc); vtkMath::Subtract(d, b, bd); vtkMath::Subtract(a, c, ca); vtkMath::Subtract(b, c, cb); vtkMath::Subtract(d, c, cd); vtkMath::Subtract(a, d, da); vtkMath::Subtract(b, d, db); vtkMath::Subtract(c, d, dc); angles[0] = vtkMath::AngleBetweenVectors(ab, ac); angles[1] = vtkMath::AngleBetweenVectors(ac, ad); angles[2] = vtkMath::AngleBetweenVectors(ad, ab); angles[3] = vtkMath::AngleBetweenVectors(ba, bc); angles[4] = vtkMath::AngleBetweenVectors(bc, bd); angles[5] = vtkMath::AngleBetweenVectors(bd, ba); angles[6] = vtkMath::AngleBetweenVectors(ca, cb); angles[7] = vtkMath::AngleBetweenVectors(cb, cd); angles[8] = vtkMath::AngleBetweenVectors(cd, ca); angles[9] = vtkMath::AngleBetweenVectors(da, db); angles[10] = vtkMath::AngleBetweenVectors(db, dc); angles[11] = vtkMath::AngleBetweenVectors(dc, da); } int main(int argc, char **argv) { if (argc != 2) { std::cerr << "Usage: " << argv[0] << " FILE.vtk" << std::endl; return EXIT_FAILURE; } vtkNew colors; std::array bkg{{26, 51, 102, 255}}; colors->SetColor("BkgColor", bkg.data()); // vtkNew reader; vtkNew reader; reader->SetFileName(argv[1]); reader->Update(); vtkUnstructuredGrid *grid = reader->GetOutput(); auto it = grid->NewCellIterator(); std::vector angles(grid->GetNumberOfCells() * 12); size_t i = 0; for (it->InitTraversal(); !it->IsDoneWithTraversal(); it->GoToNextCell()) { if (it->GetCellType() != VTK_TETRA) continue; // double angles[12]; cellAngles(grid, it->GetPointIds(), angles.data() + i); i += 12; // for (size_t i = 0; i < 12; i++) { // std::cout << angles[i] << ", "; // } // std::cout << "\b\b \n"; } std::cout << "avg: " << average(angles) << ", stddev: " << standard_deviation(angles) << ", min: " << *std::min_element(angles.begin(), angles.end()) << ", max: " << *std::max_element(angles.begin(), angles.end()) << std::endl; vtkNew volumeMapper; volumeMapper->SetInputConnection(reader->GetOutputPort()); // vtkNew mapper; // mapper->SetInputConnection(reader->GetOutputPort()); vtkNew volume; volume->SetMapper(volumeMapper); vtkNew transferFunction; transferFunction->AddPoint(-1, 0); transferFunction->AddPoint(1, 1); volume->GetProperty()->SetScalarOpacity(transferFunction); volume->GetProperty()->SetColor(transferFunction); // vtkNew actor; // actor->SetMapper(mapper); // actor->GetProperty()->SetColor( // colors->GetColor4d("Tomato").GetData()); // actor->RotateX(30.0); // actor->RotateY(-45.0); vtkNew renderer; // renderer->AddActor(actor); renderer->AddVolume(volume); renderer->SetBackground(colors->GetColor3d("BkgColor").GetData()); renderer->ResetCamera(); renderer->GetActiveCamera()->Zoom(1.5); vtkNew renderWindow; renderWindow->SetSize(300, 300); renderWindow->AddRenderer(renderer); renderWindow->SetWindowName("PFE"); vtkNew renderWindowInteractor; renderWindowInteractor->SetRenderWindow(renderWindow); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }