#include "angles_filter.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // template // T average(const std::vector &data) { // T avg = 0; // for (const T &t : data) { // avg += t; // } // return avg / data.size(); // } // template // T standard_deviation(const std::vector &data) { // T avg = average(data); // T stddev = 0; // for (const T &t : data) { // stddev += (t - avg) * (t - avg); // } // return std::sqrt(stddev / data.size()); // } int main(int argc, char **argv) { if (argc != 2) { std::cerr << "Usage: " << argv[0] << " FILE.vtk" << std::endl; return EXIT_FAILURE; } vtkNew colors; std::array bkg{{26, 51, 102, 255}}; colors->SetColor("BkgColor", bkg.data()); // vtkNew reader; vtkNew reader; reader->SetFileName(argv[1]); // reader->Update(); vtkNew anglesFilter; anglesFilter->SetInputConnection(reader->GetOutputPort()); anglesFilter->Update(); vtkUnstructuredGrid *grid = anglesFilter->GetOutput(); auto *angles = vtkDoubleArray::SafeDownCast(grid->GetCellData()->GetArray("angles")); for (ssize_t i = 0; i < angles->GetNumberOfTuples(); i++) { std::cout << "cell " << i << ": "; for (ssize_t j = 0; j < angles->GetNumberOfComponents(); j++) { std::cout << angles->GetTuple(i)[j] << ", "; } std::cout << "\b\b \n"; } // std::cout << "avg: " << average(angles) // << ", stddev: " << standard_deviation(angles) // << ", min: " << *std::min_element(angles.begin(), angles.end()) // << ", max: " << *std::max_element(angles.begin(), angles.end()) << std::endl; vtkNew volumeMapper; volumeMapper->SetInputConnection(anglesFilter->GetOutputPort()); // vtkNew mapper; // mapper->SetInputConnection(reader->GetOutputPort()); vtkNew volume; volume->SetMapper(volumeMapper); vtkNew transferFunction; transferFunction->AddPoint(-1, 0); transferFunction->AddPoint(1, 1); volume->GetProperty()->SetScalarOpacity(transferFunction); volume->GetProperty()->SetColor(transferFunction); // vtkNew actor; // actor->SetMapper(mapper); // actor->GetProperty()->SetColor( // colors->GetColor4d("Tomato").GetData()); // actor->RotateX(30.0); // actor->RotateY(-45.0); vtkNew renderer; // renderer->AddActor(actor); renderer->AddVolume(volume); renderer->SetBackground(colors->GetColor3d("BkgColor").GetData()); renderer->ResetCamera(); renderer->GetActiveCamera()->Zoom(1.5); vtkNew renderWindow; renderWindow->SetSize(300, 300); renderWindow->AddRenderer(renderer); renderWindow->SetWindowName("PFE"); vtkNew renderWindowInteractor; renderWindowInteractor->SetRenderWindow(renderWindow); renderWindow->Render(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }