idk
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c23aadadf0
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49
src/main.cpp
49
src/main.cpp
@ -26,6 +26,12 @@ bool check_faces_arent_lonely(MyMesh &mesh) {
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}
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return true;
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}
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bool check_vertices_arent_lonely(MyMesh &mesh) {
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for (auto v_it = mesh.vertices_begin(); v_it != mesh.vertices_end(); ++v_it) {
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auto ve_it = mesh.ve_iter(*v_it);
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if (!ve_it.is_valid()) {
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return false;
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}
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}
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@ -33,6 +39,20 @@ bool check_faces_arent_lonely(MyMesh &mesh) {
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}
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bool check_edges_arent_lonely(MyMesh &mesh) {
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MyMesh::HalfedgeHandle heh, heh_init;
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heh = heh_init = mesh.halfedge_handle((*mesh.vertices_begin()));
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heh = mesh.next_halfedge_handle(heh);
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while (heh != heh_init) {
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if (mesh.is_boundary(heh)) {
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return false;
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}
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heh = mesh.next_halfedge_handle(heh);
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}
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return true;
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}
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int main(int argc, char *argv[]) {
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using namespace std;
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@ -42,22 +62,17 @@ int main(int argc, char *argv[]) {
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}
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MyMesh mesh;
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OpenMesh::IO::read_mesh(mesh, argv[1]);
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cout << "Les faces sont des triangles : ";
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if (check_faces_are_triangles(mesh)) {
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cout << "oui";
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}
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else {
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cout << "non";
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}
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cout << endl;
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cout << "Les faces ont des voisines : ";
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if (check_faces_arent_lonely(mesh)) {
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cout << "oui";
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}
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else {
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cout << "non";
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}
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cout << endl;
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cout << "Les faces sont des triangles : "
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<< (check_faces_are_triangles(mesh) ? "oui" : "non")
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<< endl;
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cout << "Les faces ont des voisines : "
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<< (check_faces_arent_lonely(mesh) ? "oui" : "non")
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<< endl;
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cout << "Les sommets sont sur une arête : "
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<< (check_vertices_arent_lonely(mesh) ? "oui" : "non")
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<< endl;
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cout << "Les arêtes sont sur une face : "
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<< (check_edges_arent_lonely(mesh) ? "oui" : "non")
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<< endl;
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return 0;
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}
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