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projet-gl/src/simulation/Simulation.java

64 lines
1.6 KiB
Java

package simulation;
import Requests.CallFromElevatorRequest;
import Requests.CallFromFloorRequest;
import commandSystem.EventQueue;
import commandSystem.Direction;
import commandSystem.ElevatorListener;
import simulation.Elevator;
public class Simulation implements ElevatorListener {
private boolean running = false;
private int currentFloor = 0;
private EventQueue queue;
private Elevator elevator;
public Simulation(Elevator elevator) {
this.elevator = elevator;
}
public void elevatorCall(int floor) {
}
public void floorCall(int floor, Direction direction) {
}
public void floorChange(Direction d) {
switch (d) {
case UP:
currentFloor++;
break;
case DOWN:
currentFloor--;
break;
}
// iter();
}
// public void iter() {
// int nextDestination = queue.getNextInstruction();
// int currentFloor = 0;
// //System.out.println("next dest = " + nextDestination);
// if (!running) {
// if (nextDestination > 0) { /* We have a destination to go to. */
// running = true;
// elevator.goDown();
// }
// }
// else {
// if (elevator.currentFloor == nextDestination) {
// queue.removeInstruction(elevator.currentFloor, elevator.direction);
// running = false;
// }
// else {
// elevator.direction = elevator.currentFloor < nextDestination ? Direction.UP : Direction.DOWN;
// elevator.currentFloor += elevator.direction == Direction.UP ? 1 : -1;
// }
// }
// System.out.println("elevator floor " + elevator.currentFloor + " direction " +
// (elevator.direction == Direction.UP? "up" : "down") + " running: " + running);
// }
}