"""Pacman Graphic Object""" import pygame as pg class PacmanSprite(pg.sprite.Sprite): def __init__(self, size): super().__init__() self.image = pg.Surface([size, size]) half_size = int(size / 2) pg.draw.circle(self.image, (255, 255, 0), (half_size, half_size), half_size) # Fetch the rectangle object that has the dimensions of the image # Update the position of this object by setting the values of rect.x and rect.y self.rect = self.image.get_rect()