bayrou
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“Procedural Phasor Noise” presents a novel way to generate textures in
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a procedural manner. This is quite often used in 3D renders to provide
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great details and avoid obvious repeating patterns all the while
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greatly reducing memory usage compared to the more “traditional”
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methods of using pre-computed textures loaded from disk. Procedural
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phasor noise is one such way to generate textures presenting ridges
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such as the bark of a tree or sand. Furthermore, it also presents
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applications in the field of additive manufacturing where it can be
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used to generate material deposition patterns. In contrast to previous
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methods, the procedural phasor noise produces results with less
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artifacts and more contrast.
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Le bruit procédural phasé ou bruit de phase est une nouvelle méthode
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Le bruit procédural phasé ou bruit de phase est une nouvelle méthode
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de générer des textures de manière procédurale. Ceci est souvent
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de générer des textures de manière procédurale. Ceci est souvent
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utilisé dans les rendus 3D pour fournir un haut niveau de détail tout
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utilisé dans les rendus 3D pour fournir un haut niveau de détail tout
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@ -21,3 +9,17 @@ il peut également être utilisé en impression 3D où il peut générer des
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motifs de déposition de matière. Contrairement aux approches
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motifs de déposition de matière. Contrairement aux approches
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existantes, le bruit de phase produit des résultats avec moins
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existantes, le bruit de phase produit des résultats avec moins
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d’artéfacts visuels et plus de contraste.
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d’artéfacts visuels et plus de contraste.
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\begin{center}{\textbf{Abstract}}\end{center}
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“Procedural Phasor Noise” presents a novel way to generate textures in
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a procedural manner. This is quite often used in 3D renders to provide
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great details and avoid obvious repeating patterns all the while
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greatly reducing memory usage compared to the more “traditional”
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methods of using pre-computed textures loaded from disk. Procedural
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phasor noise is one such way to generate textures presenting ridges
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such as the bark of a tree or sand. Furthermore, it also presents
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applications in the field of additive manufacturing where it can be
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used to generate material deposition patterns. In contrast to previous
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methods, the procedural phasor noise produces results with less
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artifacts and more contrast.
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