delete unused file
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@ -3,7 +3,6 @@
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#include "my_mesh.h"
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#include "curvature.h"
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#include "mesh_processor_painter.h"
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#include "mesh_viewer.h"
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#include <vector>
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#include <QObject>
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@ -1,6 +0,0 @@
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#include "mesh_processor_painter.h"
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void MeshProcessorPainter::paint() {
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}
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@ -1,15 +0,0 @@
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#ifndef MESH_PAINTER_H
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#define MESH_PAINTER_H
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#include <QObject>
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class MeshProcessorPainter {
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Q_OBJECT
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public slots:
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void paint();
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};
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#endif
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