corrections stylistiques mineures

This commit is contained in:
papush! 2019-12-09 15:34:37 +01:00
parent a235f8f77e
commit 04197da18b
7 changed files with 17 additions and 18 deletions

View File

@ -12,13 +12,15 @@ class CollideRect(Component):
self.vx = 0
self.vy = 0
def x_change_cb(self, x):
self.rect.x = x
def y_change_cb(self, y):
self.rect.y = y
def load(self):
def x_change_cb(x):
self.rect.x = x
def y_change_cb(y):
self.rect.y = y
self.parent.subscribe('x', x_change_cb)
self.parent.subscribe('y', y_change_cb)
self.parent.subscribe('x', self.x_change_cb)
self.parent.subscribe('y', self.y_change_cb)
def register(self):
PhysicsServer().register_component(self)

View File

@ -1,5 +1,6 @@
from .observer import Observer
class Entity(Observer):
def __init__(self, name):
super().__init__()

View File

@ -4,7 +4,8 @@ from pygame import event
from pygame.locals import QUIT
class StopException(RuntimeError): pass
class StopException(RuntimeError):
pass
class InputServer(Server):

View File

@ -14,7 +14,6 @@ class Server(metaclass=Singleton):
def unregister_component(self, component):
self._components.remove(component)
@abstractmethod
def step(self):
pass

View File

@ -1,6 +1,6 @@
from random import random, randint
from pygame import Surface, draw, Rect, image
from pygame import Rect, image
from engine.entity import Entity
from engine.scene_manager import SceneManager
@ -9,7 +9,6 @@ from engine.components.collide_rect import CollideRect
from engine.components.sprite import Sprite
from .common import S, Direction
from .pacdot import PacDot
class Ghost(Entity):

View File

@ -14,6 +14,7 @@ from .pacdot import PacDot, EnsmallmentDot
class Node():
cpt = 0
def __init__(self):
self.id = self.__class__.cpt
self.__class__.cpt += 1
@ -68,10 +69,10 @@ class Level(Entity):
if node is None:
continue
node.neighbors[Direction.LEFT.value] = \
self.graph[y][(x-1)%w]
self.graph[y][(x-1) % w]
node.neighbors[Direction.RIGHT.value] = \
self.graph[y][(x+1)%w]
self.graph[y][(x+1) % w]
node.neighbors[Direction.UP.value] = \
self.graph[(y-1)%h][x]
self.graph[(y-1) % h][x]
node.neighbors[Direction.DOWN.value] = \
self.graph[(y+1)%h][x]
self.graph[(y+1) % h][x]

View File

@ -1,4 +0,0 @@
class MainMenu(Scene):
pass
scene = MainMenu()