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pacman2/engine/entity.py

30 lines
656 B
Python

from .observer import Observer
class Entity(Observer):
def __init__(self, name):
super().__init__()
self._components = []
self.name = name
self.scene = None
self.x = 0
self.y = 0
self.script = None
def load(self):
pass
def add(self, component):
component.parent = self
component.load()
self._components.append(component)
return component
def register(self):
for component in self._components:
component.register()
def unregister(self):
for component in self._components:
component.unregister()