*clap*
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26b1175924
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36194f715e
@ -12,6 +12,7 @@ set(VTK_COMPONENTS
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VTK::IOGeometry
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VTK::IOXML
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VTK::FiltersModeling
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VTK::FiltersGeometry
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VTK::vtksys)
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set(ENABLE_VIEWER OFF CACHE BOOL "Enable the 3D viewer, depends on Qt.")
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if(ENABLE_VIEWER)
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@ -62,7 +63,11 @@ target_sources(pfe PRIVATE
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src/remove_external_cells_filter.cc
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src/remove_external_cells_filter.h
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src/relaxation_filter.cc
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src/relaxation_filter.h)
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src/relaxation_filter.h
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src/max_distance_filter.cc
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src/max_distance_filter.h
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src/closest_polymesh_point.cc
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src/closest_polymesh_point.h)
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target_link_libraries(pfe PRIVATE ${VTK_COMPONENTS})
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12
data/tetrahedron.obj
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12
data/tetrahedron.obj
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@ -0,0 +1,12 @@
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# Blender v2.79 (sub 0) OBJ File: ''
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# www.blender.org
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o Solid
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v 0.000000 0.769688 0.000000
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v 0.000000 0.000000 -0.769688
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v 0.769688 0.000000 0.000000
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v 0.000000 0.000000 0.000000
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s off
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f 1 2 3
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f 1 3 4
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f 1 4 2
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f 2 4 3
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60
src/closest_polymesh_point.cc
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60
src/closest_polymesh_point.cc
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@ -0,0 +1,60 @@
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#include "closest_polymesh_point.h"
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#include "point_tris_dist.h"
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#include <limits>
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vtkIdType findClosestPoint(const double *point, vtkPointSet *pointSet) {
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vtkIdType minPoint = 0;
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double minDist2 = std::numeric_limits<double>::infinity();
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for (vtkIdType i = 0; i < pointSet->GetNumberOfPoints(); i++) {
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double point2[3];
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pointSet->GetPoint(i, point2);
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double dist2 = vtkMath::Distance2BetweenPoints(point, point2);
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if (dist2 < minDist2) {
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minDist2 = dist2;
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minPoint = i;
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}
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}
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return minPoint;
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}
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void closestPolyMeshPoint(vtkPolyData *polyMesh,
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const double *point,
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vtkKdTree *kdTree,
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vtkStaticCellLinks *links,
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double *toClosestPoint,
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double *distanceToClosestPoint) {
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vtkIdType closestPolyMeshPoint;
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{
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double dummy;
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// closestPolyMeshPoint = kdTree->FindClosestPoint((double *) point, dummy);
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closestPolyMeshPoint = findClosestPoint(point, polyMesh);
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}
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vtkIdType *cellIds = links->GetCells(closestPolyMeshPoint);
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vtkIdType nCells = links->GetNcells(closestPolyMeshPoint);
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if (nCells == 0) {
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*distanceToClosestPoint = -1;
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return;
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}
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double minDist = std::numeric_limits<double>::infinity();
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/* For each tri the closest point belongs to. */
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for (vtkIdType i = 0; i < nCells; i++) {
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vtkIdType cellId = cellIds[i];
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double direction[3];
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double dist = pointTriangleDistance(
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(double *) point, polyMesh->GetCell(cellId), direction);
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/* Find the closest one. */
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if (dist < minDist) {
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minDist = dist;
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toClosestPoint[0] = direction[0];
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toClosestPoint[1] = direction[1];
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toClosestPoint[2] = direction[2];
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}
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}
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vtkMath::MultiplyScalar(toClosestPoint, minDist);
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*distanceToClosestPoint = minDist;
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}
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17
src/closest_polymesh_point.h
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src/closest_polymesh_point.h
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@ -0,0 +1,17 @@
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#ifndef CLOSEST_POLYMESH_POINT_H
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#define CLOSEST_POLYMESH_POINT_H
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#include <vtkPolyData.h>
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#include <vtkKdTree.h>
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#include <vtkStaticCellLinks.h>
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void closestPolyMeshPoint(vtkPolyData *polyMesh,
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const double *point,
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vtkKdTree *kdTree,
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vtkStaticCellLinks *links,
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double *toClosestPoint,
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double *distanceToClosestPoint);
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#endif
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@ -1,5 +1,7 @@
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#include "dihedral_angles_filter.h"
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#include <algorithm>
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#include <limits>
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#include <vtkUnstructuredGrid.h>
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#include <vtkPointData.h>
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#include <vtkCellData.h>
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@ -36,6 +38,9 @@ vtkTypeBool DihedralAnglesFilter::RequestData(
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minDihedralAngleArray->SetNumberOfTuples(input->GetNumberOfCells());
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double *minDihedralAngleBase = minDihedralAngleArray->GetPointer(0);
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AverageMinDegrees = 0;
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MinMinDegrees = std::numeric_limits<double>::infinity();
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size_t i = 0;
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vtkCellIterator *it = input->NewCellIterator();
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for (it->InitTraversal(); !it->IsDoneWithTraversal(); it->GoToNextCell()) {
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@ -62,9 +67,14 @@ vtkTypeBool DihedralAnglesFilter::RequestData(
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minDihedralAngleBase[i / 6] =
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*std::min_element(dihedralAnglesBase + i,
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dihedralAnglesBase + i + 6);
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AverageMinDegrees += minDihedralAngleBase[i / 6];
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MinMinDegrees = std::min(MinMinDegrees, minDihedralAngleBase[i / 6]);
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i += 6;
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}
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AverageMinDegrees /= input->GetNumberOfCells();
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AverageMinDegrees = AverageMinDegrees * 180. / 3.141592653589793;
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MinMinDegrees = MinMinDegrees * 180. / 3.141592653589793;
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cellData->AddArray((vtkAbstractArray *) dihedralAnglesArray);
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cellData->AddArray((vtkAbstractArray *) minDihedralAngleArray);
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return true;
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@ -12,9 +12,13 @@ public:
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vtkTypeBool RequestData(vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) override;
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vtkGetMacro(AverageMinDegrees, double);
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vtkGetMacro(MinMinDegrees, double);
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protected:
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~DihedralAnglesFilter() override = default;
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double AverageMinDegrees;
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double MinMinDegrees;
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};
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14
src/main.cc
14
src/main.cc
@ -3,7 +3,9 @@
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#include "surface_points_filter.h"
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#include "project_surface_points_on_poly.h"
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#include "relaxation_filter.h"
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#include "max_distance_filter.h"
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#include <vtkGeometryFilter.h>
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#include <vtkCellArrayIterator.h>
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#include <vtkCellData.h>
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#include <vtkDataSetReader.h>
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@ -98,12 +100,24 @@ int main(int argc, char **argv) {
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dihedralAnglesFilter->SetInputConnection(
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relaxationFilter->GetOutputPort());
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vtkNew<vtkGeometryFilter> geometryFilter;
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geometryFilter->SetInputConnection(dihedralAnglesFilter->GetOutputPort());
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vtkNew<MaxDistanceFilter> maxDistanceFilter;
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maxDistanceFilter->SetInputConnection(0, geometryFilter->GetOutputPort());
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maxDistanceFilter->SetInputConnection(1, polyMeshReader->GetOutputPort());
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vtkNew<vtkXMLUnstructuredGridWriter> writer;
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writer->SetInputConnection(dihedralAnglesFilter->GetOutputPort());
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writer->SetDataModeToAscii();
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writer->SetFileName("out.vtu");
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writer->Write();
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maxDistanceFilter->Update();
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std::cerr << "Max distance: " << maxDistanceFilter->GetMaxDist() << "\n"
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<< "Average min angle: " << dihedralAnglesFilter->GetAverageMinDegrees() << "\n"
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<< "Min min angle: " << dihedralAnglesFilter->GetMinMinDegrees() << "\n";
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#ifdef USE_VIEWER
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/* Volume rendering properties */
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vtkNew<vtkOpenGLProjectedTetrahedraMapper> volumeMapper;
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63
src/max_distance_filter.cc
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63
src/max_distance_filter.cc
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#include "max_distance_filter.h"
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#include "closest_polymesh_point.h"
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#include <limits>
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#include <vtkPolyData.h>
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#include <vtkInformation.h>
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#include <vtkKdTree.h>
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vtkStandardNewMacro(MaxDistanceFilter);
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MaxDistanceFilter::MaxDistanceFilter() {
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SetNumberOfInputPorts(2);
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SetNumberOfOutputPorts(0);
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}
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int MaxDistanceFilter::FillInputPortInformation(int port,
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vtkInformation *info) {
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if (port == 0) {
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vtkPolyDataAlgorithm::FillInputPortInformation(port, info);
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} else if (port == 1) {
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info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkPolyData");
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}
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return 1;
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}
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vtkTypeBool MaxDistanceFilter::RequestData(vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) {
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(void) request;
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(void) outputVector;
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vtkPolyData* input1 = vtkPolyData::GetData(inputVector[0]);
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vtkPolyData* input2 = vtkPolyData::GetData(inputVector[1]);
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vtkNew<vtkKdTree> tree1;
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tree1->BuildLocatorFromPoints(input1->GetPoints());
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vtkNew<vtkKdTree> tree2;
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tree2->BuildLocatorFromPoints(input2->GetPoints());
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vtkNew<vtkStaticCellLinks> links1;
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links1->BuildLinks(input1);
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vtkNew<vtkStaticCellLinks> links2;
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links2->BuildLinks(input2);
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MaxDist = 0;
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for (vtkIdType i = 0; i < input1->GetNumberOfPoints(); i++) {
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double point[3];
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input1->GetPoint(i, point);
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double vec[3];
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double dist;
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closestPolyMeshPoint(input2, point, tree2, links2, vec, &dist);
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MaxDist = std::max(dist, MaxDist);
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}
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for (vtkIdType i = 0; i < input2->GetNumberOfPoints(); i++) {
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double point[3];
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input2->GetPoint(i, point);
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double vec[3];
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double dist;
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closestPolyMeshPoint(input1, point, tree1, links1, vec, &dist);
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MaxDist = std::max(dist, MaxDist);
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}
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return true;
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}
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23
src/max_distance_filter.h
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23
src/max_distance_filter.h
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#ifndef MAX_DISTANCE_FILTER_H
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#define MAX_DISTANCE_FILTER_H
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#include <vtkPolyDataAlgorithm.h>
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class MaxDistanceFilter : public vtkPolyDataAlgorithm {
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public:
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static MaxDistanceFilter *New();
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vtkTypeMacro(MaxDistanceFilter, vtkPolyDataAlgorithm);
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MaxDistanceFilter();
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int FillInputPortInformation(int, vtkInformation *info) override;
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vtkTypeBool RequestData(vtkInformation *request,
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector) override;
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vtkGetMacro(MaxDist, double);
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protected:
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double MaxDist;
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};
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#endif
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#include "point_tris_dist.h"
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#include "project_surface_points_on_poly.h"
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#include "closest_polymesh_point.h"
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#include <vtkUnstructuredGrid.h>
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#include <vtkPointData.h>
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@ -36,40 +35,6 @@ int ProjectSurfacePointsOnPoly::FillInputPortInformation(int port, vtkInformatio
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}
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static void closestPolyMeshPoint(vtkPolyData *polyMesh,
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const double *point,
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vtkKdTree *kdTree,
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vtkStaticCellLinks *links,
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double *toClosestPoint,
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double *distanceToClosestPoint) {
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vtkIdType closestPolyMeshPoint;
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{
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double dummy;
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closestPolyMeshPoint = kdTree->FindClosestPoint((double *) point, dummy);
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}
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vtkIdType *cellIds = links->GetCells(closestPolyMeshPoint);
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vtkIdType nCells = links->GetNcells(closestPolyMeshPoint);
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double minDist = std::numeric_limits<double>::infinity();
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/* For each tri the closest point belongs to. */
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for (vtkIdType i = 0; i < nCells; i++) {
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vtkIdType cellId = cellIds[i];
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double direction[3];
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double dist = pointTriangleDistance(
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(double *) point, polyMesh->GetCell(cellId), direction);
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/* Find the closest one. */
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if (dist < minDist) {
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minDist = dist;
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toClosestPoint[0] = direction[0];
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toClosestPoint[1] = direction[1];
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toClosestPoint[2] = direction[2];
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}
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}
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vtkMath::MultiplyScalar(toClosestPoint, minDist);
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*distanceToClosestPoint = minDist;
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}
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void findPointsWithinRadius(double radius, vtkPointSet *pointSet,
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const double *point, vtkIdList *points) {
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for (vtkIdType i = 0; i < pointSet->GetNumberOfPoints(); i++) {
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