switches to qt build, windows support, static linking of OpenMesh
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8
README
8
README
@ -1,5 +1,5 @@
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Pour compiler la première fois : `mkdir build && make'
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Pour recompiler les fois suivantes : `make'
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Pour compiler la première fois : `mkdir build && cd build && qmake .. && make'
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Pour recompiler les fois suivantes : `cd build && make'
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Pour nettoyer les fichiers de compilation : `make clean'
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Pour exécuter le programme : `LD_LIBRARY_PATH=libs/OpenMesh/liblinux/ ./build/tp1 <obj>'
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Pour faire un bel histogramme coloré : LD_LIBRARY_PATH=libs/OpenMesh/liblinux/ build/tp1 <obj> | util/plot.py [nombre de classes, 10 par défaut] [min] [max]
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Pour exécuter le programme : `./build/tp1 <obj> <commande>'
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Pour faire un bel histogramme coloré : LD_LIBRARY_PATH=libs/OpenMesh/liblinux/ build/tp1 <obj> <cmd> | util/plot.py [nombre de classes, 10 par défaut] [min] [max]
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BIN
libs/OpenMesh/liblinux/libOpenMeshCore.a
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libs/OpenMesh/liblinux/libOpenMeshCore.a
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libs/OpenMesh/libwin/OpenMeshCore.lib
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libs/OpenMesh/libwin/OpenMeshCore.lib
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142
src/analysis.cpp
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142
src/analysis.cpp
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#include "analysis.h"
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#include <cmath>
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#include <iostream>
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#include <fstream>
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#define PI 3.14159265
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bool check_faces_are_triangles(MyMesh &mesh) {
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for (auto f_it = mesh.faces_begin(); f_it != mesh.faces_end(); ++f_it) {
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size_t n_edges = 0;
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for (auto fe_it = mesh.fe_iter(*f_it); fe_it.is_valid(); ++fe_it) {
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n_edges++;
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}
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if (n_edges != 3) {
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return false;
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}
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}
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return true;
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}
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bool check_faces_arent_lonely(MyMesh &mesh) {
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for (auto f_it = mesh.faces_begin(); f_it != mesh.faces_end(); ++f_it) {
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auto ff_it = mesh.ff_iter(*f_it);
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if (!ff_it.is_valid()) {
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return false;
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}
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}
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return true;
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}
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bool check_vertices_arent_lonely(MyMesh &mesh) {
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for (auto v_it = mesh.vertices_begin(); v_it != mesh.vertices_end(); ++v_it) {
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auto ve_it = mesh.ve_iter(*v_it);
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if (!ve_it.is_valid()) {
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return false;
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}
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}
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return true;
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}
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bool check_edges_arent_lonely(const char *path) {
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using namespace std;
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ifstream f(path);
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string line;
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while (getline(f, line)) {
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istringstream iss(line);
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char first;
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iss >> first;
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if (first == 'l') return false;
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}
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return true;
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}
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float face_area(MyMesh &mesh, const MyMesh::FaceHandle &face) {
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MyMesh::Point p0, p1, p2;
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auto fv_it = mesh.fv_iter(face);
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p0 = mesh.point(*fv_it++);
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p1 = mesh.point(*fv_it++);
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p2 = mesh.point(*fv_it);
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return ((p1 - p0) % (p2 - p0)).norm() / 2;
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}
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float total_area(MyMesh &mesh) {
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if (!check_faces_are_triangles(mesh)) {
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std::cerr << "Le calcul de l’aire ne peu se faire que sur un maillage triangulaire." << std::endl;
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return -1;
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}
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float ret = 0;
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for (const MyMesh::FaceHandle &face : mesh.faces()) {
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ret += face_area(mesh, face);
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}
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return ret;
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}
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void stats_surface_area(MyMesh &mesh) {
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if (!check_faces_are_triangles(mesh)) {
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std::cerr << "Le calcul de l’aire ne peu se faire que sur un maillage triangulaire." << std::endl;
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return;
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}
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for (const MyMesh::FaceHandle &face : mesh.faces()) {
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std::cout << face_area(mesh, face) << " ";
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}
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std::cout << std::endl;
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}
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void stats_n_neighbors(MyMesh &mesh) {
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for (const VertexHandle &vh : mesh.vertices()) {
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unsigned count = 0;
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for (auto vv_it = mesh.vv_iter(vh); vv_it.is_valid(); ++vv_it) {
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count++;
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}
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std::cout << count << " ";
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}
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std::cout << std::endl;
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}
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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static float f(int n, float h, float s, float v) {
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float k = fmod(n + h / 60, 6);
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return v - v * s * MAX(0, MIN(k, MIN(4 - k, 1)));
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}
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static OpenMesh::Vec3uc hsv_to_rgb(float h, float s, float v) {
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return OpenMesh::Vec3uc {f(5, h, s, v) * 255, f(3, h, s, v) * 255, f(1, h, s, v) * 255};
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}
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void stats_normal_deviation(MyMesh &mesh) {
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const float s = 1, v = 1, min_h = 50, max_h = 0;
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mesh.update_normals();
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for (const VertexHandle &vh : mesh.vertices()) {
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MyMesh::Normal normal = mesh.normal(vh);
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float max = 0;
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for (auto vf_it = mesh.vf_iter(vh); vf_it.is_valid(); ++vf_it) {
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float angle = acos(OpenMesh::dot(mesh.normal(*vf_it), normal)) * 180.0 / PI;
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if (angle > max)
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max = angle;
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}
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mesh.set_color(vh, (MyMesh::Color) hsv_to_rgb(fmod(max * 360 / (max_h - min_h) + max_h, 360), s, v));
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std::cout << max << " ";
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}
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std::cout << std::endl;
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}
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void stats_dihedral_angles(MyMesh &mesh) {
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mesh.update_normals();
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for (size_t i = 0; i < mesh.n_halfedges(); i++) {
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MyMesh::HalfedgeHandle heh = mesh.halfedge_handle(i);
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std::cout << mesh.calc_dihedral_angle_fast(heh) * 180.0 / PI + 180 << " ";
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}
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std::cout << std::endl;
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}
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17
src/analysis.h
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17
src/analysis.h
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#ifndef ANALYSIS_H
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#define ANALYSIS_H
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#include "my_mesh.h"
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bool check_faces_are_triangles(MyMesh &mesh);
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bool check_faces_arent_lonely(MyMesh &mesh);
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bool check_vertices_arent_lonely(MyMesh &mesh);
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bool check_edges_arent_lonely(const char *path);
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float face_area(MyMesh &mesh, const MyMesh::FaceHandle &face);
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float total_area(MyMesh &mesh);
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void stats_surface_area(MyMesh &mesh);
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void stats_n_neighbors(MyMesh &mesh);
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void stats_normal_deviation(MyMesh &mesh);
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void stats_dihedral_angles(MyMesh &mesh);
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#endif
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143
src/main.cpp
143
src/main.cpp
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#include "my_mesh.h"
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#include <cmath>
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#include "analysis.h"
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#include <iostream>
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#include <fstream>
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#define PI 3.14159265
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bool check_faces_are_triangles(MyMesh &mesh) {
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for (auto f_it = mesh.faces_begin(); f_it != mesh.faces_end(); ++f_it) {
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size_t n_edges = 0;
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for (auto fe_it = mesh.fe_iter(*f_it); fe_it.is_valid(); ++fe_it) {
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n_edges++;
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}
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if (n_edges != 3) {
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return false;
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}
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}
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return true;
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}
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bool check_faces_arent_lonely(MyMesh &mesh) {
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for (auto f_it = mesh.faces_begin(); f_it != mesh.faces_end(); ++f_it) {
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auto ff_it = mesh.ff_iter(*f_it);
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if (!ff_it.is_valid()) {
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return false;
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}
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}
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return true;
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}
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bool check_vertices_arent_lonely(MyMesh &mesh) {
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for (auto v_it = mesh.vertices_begin(); v_it != mesh.vertices_end(); ++v_it) {
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auto ve_it = mesh.ve_iter(*v_it);
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if (!ve_it.is_valid()) {
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return false;
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}
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}
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return true;
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}
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bool check_edges_arent_lonely(const char *path) {
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using namespace std;
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ifstream f(path);
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string line;
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while (getline(f, line)) {
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istringstream iss(line);
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char first;
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iss >> first;
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if (first == 'l') return false;
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}
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return true;
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}
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float face_area(MyMesh &mesh, const MyMesh::FaceHandle &face) {
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MyMesh::Point p0, p1, p2;
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auto fv_it = mesh.fv_iter(face);
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p0 = mesh.point(*fv_it++);
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p1 = mesh.point(*fv_it++);
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p2 = mesh.point(*fv_it);
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return ((p1 - p0) % (p2 - p0)).norm() / 2;
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}
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float total_area(MyMesh &mesh) {
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if (!check_faces_are_triangles(mesh)) {
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std::cerr << "Le calcul de l’aire ne peu se faire que sur un maillage triangulaire." << std::endl;
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return -1;
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}
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float ret = 0;
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for (const MyMesh::FaceHandle &face : mesh.faces()) {
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ret += face_area(mesh, face);
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}
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return ret;
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}
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void stats_surface_area(MyMesh &mesh) {
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if (!check_faces_are_triangles(mesh)) {
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std::cerr << "Le calcul de l’aire ne peu se faire que sur un maillage triangulaire." << std::endl;
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return;
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}
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for (const MyMesh::FaceHandle &face : mesh.faces()) {
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std::cout << face_area(mesh, face) << " ";
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}
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std::cout << std::endl;
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}
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void stats_n_neighbors(MyMesh &mesh) {
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for (const VertexHandle &vh : mesh.vertices()) {
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unsigned count = 0;
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for (auto vv_it = mesh.vv_iter(vh); vv_it.is_valid(); ++vv_it) {
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count++;
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}
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std::cout << count << " ";
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}
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std::cout << std::endl;
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}
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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static float f(int n, float h, float s, float v) {
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float k = fmod(n + h / 60, 6);
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return v - v * s * MAX(0, MIN(k, MIN(4 - k, 1)));
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}
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static OpenMesh::Vec3uc hsv_to_rgb(float h, float s, float v) {
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return OpenMesh::Vec3uc {f(5, h, s, v) * 255, f(3, h, s, v) * 255, f(1, h, s, v) * 255};
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}
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void stats_normal_deviation(MyMesh &mesh) {
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const float s = 1, v = 1, min_h = 50, max_h = 0;
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mesh.update_normals();
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for (const VertexHandle &vh : mesh.vertices()) {
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MyMesh::Normal normal = mesh.normal(vh);
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float max = 0;
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for (auto vf_it = mesh.vf_iter(vh); vf_it.is_valid(); ++vf_it) {
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float angle = acos(OpenMesh::dot(mesh.normal(*vf_it), normal)) * 180.0 / PI;
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if (angle > max)
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max = angle;
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}
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mesh.set_color(vh, (MyMesh::Color) hsv_to_rgb(fmod(max * 360 / (max_h - min_h) + max_h, 360), s, v));
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std::cout << max << " ";
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}
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std::cout << std::endl;
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}
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void stats_dihedral_angles(MyMesh &mesh) {
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mesh.update_normals();
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for (size_t i = 0; i < mesh.n_halfedges(); i++) {
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MyMesh::HalfedgeHandle heh = mesh.halfedge_handle(i);
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std::cout << mesh.calc_dihedral_angle_fast(heh) * 180.0 / PI + 180 << " ";
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}
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std::cout << std::endl;
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}
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int main(int argc, char *argv[]) {
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33
tp1.pro
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tp1.pro
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QT += core gui widgets
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TARGET = tp1
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TEMPLATE = app
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# The following define makes your compiler emit warnings if you use
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# any feature of Qt which has been marked as deprecated (the exact warnings
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# depend on your compiler). Please consult the documentation of the
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# deprecated API in order to know how to port your code away from it.
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DEFINES += QT_DEPRECATED_WARNINGS
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# You can also make your code fail to compile if you use deprecated APIs.
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# In order to do so, uncomment the following line.
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# You can also select to disable deprecated APIs only up to a certain version of Qt.
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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CONFIG += DEBUG
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INCLUDEPATH += $$PWD/libs/OpenMesh/inc/
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DEFINES += OM_STATIC_BUILD
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unix:!macx {
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LIBS += -L$$PWD/libs/OpenMesh/liblinux/ -lOpenMeshCore
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INCLUDEPATH += $$PWD/libs/OpenMesh/inc/
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DEPENDPATH += $$PWD/libs/OpenMesh/inc/
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DEPENDPATH += $$PWD/libs/OpenMesh/liblinux/
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}
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macx: {
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INCLUDEPATH += $$PWD/libs/OpenMesh/inc/
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macx {
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LIBS += -L$$PWD/libs/OpenMesh/libosx/ -lOpenMeshCore
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}
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win32 {
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LIBS += $$PWD/libs/OpenMesh/libwin/OpenMeshCore.lib
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}
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SOURCES += \
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src/main.cpp
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HEADERS += src/analysis.h
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HEADERS += src/my_mesh.h
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HEADERS += \
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src/my_mesh.h
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SOURCES += src/main.cpp
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SOURCES += src/analysis.cpp
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