léger avancement de la carte
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src/carte.py
90
src/carte.py
@ -1,5 +1,93 @@
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#!/usr/bin/env python3
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from enum import IntEnum
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class Tile(IntEnum):
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GRD = 0 # ground
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WAL = 1 # wall
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SPD = 2 # small pac-dot
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BPD = 3 # big pac-dot
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GSD = 4 # ghost door
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TPT = 5 # teleporter tile
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FIT = 6 # fully inaccessible tile
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class Map:
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"""
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Les cartes sont sur 28×31
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Pacman maps size is 28×31
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"""
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width = 28
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height = 31
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def __init__(self, list_ = []):
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"""
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list_ is the array containing elements:
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0: ground tile
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1: wall
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2: small pac-dot
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3: big pac-dot
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4: ghost door
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5: teleporter (no need to precise which to go because we assume it will
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be at the opposite map tile)
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6: fully inaccessible tile (basically tiles that represent the "in-wall"
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space)
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"""
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self.map = list_ # in the first part we assume list_ is correct and no need to verify
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def verify(self, list_) -> boolean:
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"""
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This method will verify if a given map is valid or not
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Return True if correct else False
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we will assume
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there are only:
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- 1 ghost door
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- 4 big pac-dots
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- 240 pac-dots
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Each ground tile must have at least 2 ground tile neighboors because
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there is no dead-end tile in pac-man
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"""
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# 1 ghost door verification
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if sum(sub_arr.count(Tile.GSD) for sub_arr in list_) != 1:
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return False
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# 4 big pac dots
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if sum(sub_arr.count(Tile.BPD) for sub_arr in list_) != 4:
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return False
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# 240 small pac-dots
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if sum(sub_arr.count(Tile.SPD) for sub_arr in list_) != 240:
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return False
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# odd number of teleporter tiles
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teleporter_count = sum(sub_arr.count(Tile.TPT) for sub_arr in list_)
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if teleporter_count % 2:
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return False
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edges = list_[0][1:] + list_[height-1][1:] + [sub[0] for sub in list_] + [sub[width-1] for sub in list_][1:-1]
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# must verify teleporters are on edges
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teleporter_count -= edges.count(Tile.TPT)
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if teleporter_count: # not all teleporters are on edges
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return False
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# no ground tile on border
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if any(Tile.GRD in edges):
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return False
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# now we have to verify there is no dead-end ground tile
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for col in range(1, width-1):
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for row in range(1, height-1):
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cpt = 0
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for x, y in ((0, 1), (1, 0), (-1, 0), (0, -1)):
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if list[row+y][col+x] in (Tile.GRD, Tile.TPT, Tile.BPD, Tile.SPD):
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cpt += 1
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if cpt == 2:
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break
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if cpt < 2:
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return False
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# we have to verify if there is only 1 connexity component of (Tile.GRD, Tile.TPT, Tile.BPD, Tile.SPD)
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return True
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