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d01ba47b65
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merge curvature stuff into this
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2021-11-12 17:08:19 +01:00 |
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d51945ecaf
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add more meshes
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2021-11-12 17:08:02 +01:00 |
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37fbe47aa8
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idk some changes, shit's still fucked
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2021-11-09 22:18:01 +01:00 |
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0c0cc8a907
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use eigen types in the mesh
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2021-11-09 22:17:39 +01:00 |
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6c8d12a71d
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fix bunny material
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2021-11-09 22:17:24 +01:00 |
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c664ee1b8a
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add eigen dep
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2021-11-09 22:17:14 +01:00 |
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d76d891fca
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beginning to believe
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2021-10-22 14:28:54 +02:00 |
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a965e6a58e
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fix hole boundary highlighting
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2021-10-03 15:04:14 +02:00 |
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89342b1c5e
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use per-mesh color instead of per-vertex
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2021-10-03 11:48:28 +02:00 |
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b3d4899546
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use an element buffer for rendering
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2021-10-03 11:43:55 +02:00 |
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e56eed0a16
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fix open button
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2021-10-03 00:24:20 +02:00 |
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31a97e7c2e
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fix the rendering
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2021-10-03 00:11:29 +02:00 |
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7601caaada
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code is all clean now (but still broken)
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2021-10-02 22:51:20 +02:00 |
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d74f80530b
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break everything
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2021-10-02 20:47:02 +02:00 |
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63074306c2
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fix hole detection and dumb filling
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2021-10-02 12:03:46 +02:00 |
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fb86669559
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add some sugar
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2021-10-02 12:03:23 +02:00 |
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45357d3771
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refactor border finding code
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2021-10-01 10:07:54 +02:00 |
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f1d632bdb6
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add hole detection and visualization
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2021-09-30 17:20:25 +02:00 |
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0dd3d434f6
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added mesh samples
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2021-09-30 13:44:40 +02:00 |
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fd19984bcf
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rend la fenêtre plus grande par défaut
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2021-09-24 23:03:48 +02:00 |
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df2c318429
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amélioration de la portabilité des nuanceurs
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2021-09-24 23:03:30 +02:00 |
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c4e7bb140a
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inclusion des fichiers manquants d'OpenMesh
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2021-09-24 23:01:56 +02:00 |
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e4d3eb1ad3
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archivage initial
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2021-09-20 20:36:29 +02:00 |
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