mod_geo-tp/src
2022-01-05 15:55:07 +01:00
..
curvature.cpp fix a bug where we were throwing a string instead of an exception 2021-11-25 15:01:04 +01:00
curvature.h fix curvature computation error 2021-11-25 15:01:04 +01:00
double_input.cpp cleanup ui code 2021-11-27 16:54:44 +01:00
double_input.h cleanup ui code 2021-11-27 16:54:44 +01:00
hole_filling.cpp improve smoothing 2021-11-28 16:55:10 +01:00
hole_filling.h fix a bug in the implicit hole filling 2021-11-27 17:03:29 +01:00
main_window.cpp add a readme 2021-11-28 17:13:54 +01:00
main_window.h improve smoothing 2021-11-28 16:55:10 +01:00
main.cpp improve smoothing 2021-11-28 16:55:10 +01:00
mesh_processor.cpp improve smoothing 2021-11-28 16:55:10 +01:00
mesh_processor.h improve smoothing 2021-11-28 16:55:10 +01:00
mesh_view.cpp merge curvature stuff into this 2021-11-12 17:08:19 +01:00
mesh_view.h merge curvature stuff into this 2021-11-12 17:08:19 +01:00
mesh_viewer.cpp fix view controls 2021-11-27 14:11:18 +01:00
mesh_viewer.h fix view controls 2021-11-27 14:11:18 +01:00
my_mesh.h ui rework 2021-11-25 15:01:04 +01:00
my_quad.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch_tesselator.cpp minor improvements 2021-11-13 18:06:02 +01:00
quad_patch_tesselator.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch.cpp refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
shader.frag merge curvature stuff into this 2021-11-12 17:08:19 +01:00
shader.vert merge curvature stuff into this 2021-11-12 17:08:19 +01:00
smoothing.cpp fix smoothing 2022-01-05 15:55:07 +01:00
smoothing.h improve smoothing 2021-11-28 16:55:10 +01:00
util.cpp add a method to find connected components 2022-01-05 15:54:46 +01:00
util.h add a method to find connected components 2022-01-05 15:54:46 +01:00