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8ad1cf1b89
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target openglES 2 (with vao ext)
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2021-01-02 17:45:42 +01:00 |
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dafdc38f16
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split resources for faster recompile times
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2021-01-02 17:45:08 +01:00 |
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934e6b2592
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improve opengl portability
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2021-01-02 16:00:44 +01:00 |
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29a745a6ec
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improve the ui for the collision list a tad
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2021-01-02 02:18:47 +01:00 |
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241f7ff075
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fix collision detection
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2021-01-02 02:04:57 +01:00 |
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a23067c181
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add clicking to a collision to seek to it
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2021-01-02 01:51:52 +01:00 |
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bb0da810d9
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move Drone and Waypoint declarations to their own files
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2021-01-02 01:16:06 +01:00 |
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861d505606
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add basic collision detection
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2021-01-02 01:10:54 +01:00 |
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87f8c49cff
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remove deadcode
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2020-12-28 19:37:01 +01:00 |
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f3a3466597
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skybox
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2020-12-28 17:36:45 +01:00 |
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ef37119f4e
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add some sunlight
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2020-12-26 21:46:12 +01:00 |
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a6d3f3d779
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textures and whatnot i forgot to commit for a while lol
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2020-12-26 01:21:28 +01:00 |
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c0116528a7
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use Qt resources for the drone model
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2020-12-22 18:15:19 +01:00 |
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1026231bb4
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delete unused file
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2020-12-22 18:15:09 +01:00 |
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c6ca25b110
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fix inconsistencies when loading a file if another is already loaded
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2020-12-22 17:57:45 +01:00 |
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e87f0b5256
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fix model loading
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2020-12-22 17:37:12 +01:00 |
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f20a0f978d
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drone models (broken) and animation
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2020-12-22 16:35:25 +01:00 |
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89a3f9c402
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delete unused file
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2020-12-22 16:34:47 +01:00 |
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820c9f7cb1
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added dji600 model
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2020-12-22 14:22:08 +01:00 |
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e706579675
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synchronize playing status to play/pause button
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2020-12-22 13:30:32 +01:00 |
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7fbe0814d5
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initial commit
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2020-12-22 13:15:23 +01:00 |
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