mod_geo-tp/src
2021-11-25 15:01:04 +01:00
..
curvature.cpp only use the 1-ring to approximate the patch if it's big enough 2021-11-14 12:05:28 +01:00
curvature.h fix curvature computation error 2021-11-25 15:01:04 +01:00
main_window.cpp add vertex picking 2021-11-13 17:53:21 +01:00
main_window.h fix open button 2021-10-03 00:24:20 +02:00
main.cpp cleanup initialization 2021-11-25 15:01:04 +01:00
mesh_processor.cpp cleanup initialization 2021-11-25 15:01:04 +01:00
mesh_processor.h delete unused file 2021-11-25 15:01:04 +01:00
mesh_view.cpp merge curvature stuff into this 2021-11-12 17:08:19 +01:00
mesh_view.h merge curvature stuff into this 2021-11-12 17:08:19 +01:00
mesh_viewer.cpp cleanup initialization 2021-11-25 15:01:04 +01:00
mesh_viewer.h cleanup initialization 2021-11-25 15:01:04 +01:00
my_mesh.h switch back to an eigen-based MyMesh 2021-11-12 20:59:37 +01:00
my_quad.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch_tesselator.cpp minor improvements 2021-11-13 18:06:02 +01:00
quad_patch_tesselator.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch.cpp refactor quadratic patch code 2021-11-12 20:53:13 +01:00
quad_patch.h refactor quadratic patch code 2021-11-12 20:53:13 +01:00
shader.frag merge curvature stuff into this 2021-11-12 17:08:19 +01:00
shader.vert merge curvature stuff into this 2021-11-12 17:08:19 +01:00
smoothing.cpp merge curvature stuff into this 2021-11-12 17:08:19 +01:00
smoothing.h beginning to believe 2021-10-22 14:28:54 +02:00
util.cpp idk some changes, shit's still fucked 2021-11-09 22:18:01 +01:00
util.h better stats functions 2021-11-12 21:23:50 +01:00